public void Handle(FriendRequestAcceptedDeclined message)
 {
     if (!this.OwnFriends || !message.Accepted)
     {
         return;
     }
     this._allFriendsVM.LoadData(true, false, null, false);
     this._onlineFriendsVM.LoadData(true, false, null, false);
 }
示例#2
0
 public void Handle(FriendRequestAcceptedDeclined message)
 {
     if (this._user == null || message.UserId != this._user.id)
     {
         return;
     }
     this._user.friend_status = message.Accepted ? 3 : 2;
     this.NotifySubscribeProperties();
 }
 public void Handle(FriendRequestAcceptedDeclined message)
 {
   this.UpdateUserFriendStatus(message.UserId, message.Accepted ? 3 : 2);
 }