public void Handle(FriendRequestAcceptedDeclined message) { if (!this.OwnFriends || !message.Accepted) { return; } this._allFriendsVM.LoadData(true, false, null, false); this._onlineFriendsVM.LoadData(true, false, null, false); }
public void Handle(FriendRequestAcceptedDeclined message) { if (this._user == null || message.UserId != this._user.id) { return; } this._user.friend_status = message.Accepted ? 3 : 2; this.NotifySubscribeProperties(); }
public void Handle(FriendRequestAcceptedDeclined message) { this.UpdateUserFriendStatus(message.UserId, message.Accepted ? 3 : 2); }