示例#1
0
 private void Awake()
 {
     targets = new List <Transform>();
     info    = TowerManager.Instance.freezeInfo;
     detector.CreateTrigger(info.AgroRange);
     detector.TriggerEnter += AddTarget;
     detector.TriggerExit  += RemoveTarget;
 }
 private void Awake()
 {
     info        = TowerManager.Instance.freezeInfo;
     victims     = new List <Transform>();
     slowTargets = new List <UnityEngine.AI.NavMeshAgent>();
 }