public void Setup() { _repositoryMock = new MockRepository(MockBehavior.Strict); _playerCursorMock = _repositoryMock.Create <IPlayerCursor>(); _player1 = new Human(Color.Aquamarine); _player2 = new Human(Color.Black); _playerCursorMock. Setup(_ => _.GetAll()). Returns(new List <Player> { _player1, _player2 }); _freezeEntry = new FreezeEntry(); _freeStop = new FreeStop(); _fivePlacesWithFreezeBoard = new Board { _freeStop, _freeStop, _freezeEntry, _freeStop, _freeStop, }; _freeOnPassExecuted = 0; _freeOnStopExecuted = 0; _freezeOnStopExecuted = 0; _freezeOnPassExecuted = 0; }
public void Setup() { _dice = new Dice(); _freezeEntry = new FreezeEntry(); _player = new TestPlayer(0); _squareActions = new BoardCursor( new Board(), new PlayerCursor( new List <Player> { _player, }, _dice)); }