protected virtual void Start() { sceneController = FreeRoamSceneController.GetFreeRoamSceneController(gameObject.scene); textBoxController = TextBoxController.GetTextBoxController(gameObject.scene); RefreshGridPositions(); }
public virtual void SetUp(NetworkInteractionCanvasController canvasController) { sceneController = FreeRoamSceneController.GetFreeRoamSceneController(gameObject.scene); this.canvasController = canvasController; Hide(); }
public void CloseMenu() { Hide(); quitGamePanelController.Hide(); FreeRoamSceneController.GetFreeRoamSceneController(gameObject.scene).SetSceneRunningState(true); }
private void Start() { sceneController = FreeRoamSceneController.GetFreeRoamSceneController(gameObject.scene); gridManager = GridManager.GetSceneGridManager(gameObject.scene); gridPosition = Vector2Int.RoundToInt(transform.position); }
protected virtual void RefreshSceneController() { sceneController = FreeRoamSceneController.GetFreeRoamSceneController(Scene); }