protected override void OnSingletonInit() { manifestXML = new Manifest(); Bundles = new ABBundles(); Framework.BindEnvUpdate(Update, EnvironmentType.Ev1); Framework.BindEnvDispose(Dispose, EnvironmentType.Ev1); }
public Test() { Framework.BindEnvUpdate(Update, EnvironmentType.Ev0); Framework.BindEnvDispose(Dispose, EnvironmentType.Ev0); Log.L("开始测试----------->" + GetType()); Start(); }
protected override void OnSingletonInit() { disposed = false; _luaenv = new LuaEnv(); _tables = new List <LuaTable>(); Framework.BindEnvUpdate(Update, EnvironmentType.Ev1); Framework.BindEnvDispose(Dispose, EnvironmentType.Ev1); }