public override void Stop() { if (ServerState != ServerState.Stop) { StopLog(); if (FrametimeServer.ServerState != ServerState.Stop) { FrametimeServer?.Stop(); } masmTimer?.Dispose(); masmTimer = null; base.Stop(); } }
public override bool Begin() { Stop(); ServerState = ServerState.Begin; masmTimer = new Timer( MASMTimerTicked, true, 0, Settings.DataUpdateInterval); if (Settings.UseFrametimeMode == true) { if (FrametimeServer.Begin() != true) { this.Stop(); return(false); } } return(true); }