public void ResetHistory() { if (m_FrameBlendingFilter != null) m_FrameBlendingFilter.Dispose(); m_FrameBlendingFilter = null; }
public void ResetHistory() { if (this.m_FrameBlendingFilter != null) { this.m_FrameBlendingFilter.Dispose(); } this.m_FrameBlendingFilter = null; }
void OnDisable() { _reconstructionFilter.Release(); _frameBlendingFilter.Release(); _reconstructionFilter = null; _frameBlendingFilter = null; }
public void ResetHistory() { if (m_FrameBlendingFilter != null) { m_FrameBlendingFilter.Dispose(); } m_FrameBlendingFilter = null; m_FrameCount = 0; }
void OnEnable() { _reconstructionFilter = new ReconstructionFilter(); _frameBlendingFilter = new FrameBlendingFilter(); }