示例#1
0
    void Update()
    {
        UpdateTimerUI();
        ChangeCursorLock();
        if (scoreMaximoSalvo != PlayerPrefs.GetInt(levelIndex + "Stars"))
        {
            scoreMaximoSalvo = PlayerPrefs.GetInt(levelIndex + "Stars");
        }

        _txtFragments.text = Fragments.ToString();

        if (completeLevelUI.activeSelf == true)
        {
            if (Input.GetButtonDown("A"))
            {
                print("A");
            }
            if (Input.GetButtonDown("X"))
            {
                print("x");
            }
            if (Input.GetButtonDown("B"))
            {
                print("B");
            }
            if (Input.GetButtonDown("Y"))
            {
                print("Y");
            }
        }
    }
示例#2
0
    private void Start()
    {
        if (!ControllerManager)
        {
            ControllerManager = GameObject.Find("ControllerManager");
        }

        //ghost.recording = true;
        _txtFragments.text = Fragments.ToString();
        CurrentLevel       = SceneManager.GetActiveScene().buildIndex;

        levelIndex = SceneManager.GetActiveScene().buildIndex - 1;
        if (SceneManager.sceneCount == 1)
        {
            secondsCount = 0;
        }
    }