public override void OnImGuiRender(AppRenderEvent e) { _renderer2D.DrawDockSpace(LayerStack.GetImGuiLayer().SetBlockEvents, () => { AXStatistics.ImGuiWindow(); FpsUtils.ImGuiWindow(e.DeltaTime); ImGui.ShowDemoWindow(); }); }
public override void OnImGuiRender(AppRenderEvent e) { // AXStatistics.ImGuiWindow(); FpsUtils.ImGuiWindow(e.DeltaTime); ImGui.ShowDemoWindow(); }