// Used whenever the gameplay scene Starts public void AttachFpsDisplay(FpsDisplay fps = null) { _fpsDisplay = fps; _fpsDisplay?.ToggleFpsDisplay(displayFps); // var splitScreenManager = FindObjectOfType <SplitScreenManager>(); if (splitScreenManager == null) { return; } splitScreenManager.Initialize(); splitScreenManager.EnableSplitScreen(); }
public void SetDisplayFps(bool b) { displayFps = b; _fpsDisplay?.ToggleFpsDisplay(b); }