示例#1
0
 private void SceneOnFpsChanged(object sender, FpsChangedArgs e)
 {
     _dispatcherWrapper.Invoke(() => _logger.Info($"FPS: {e.Fps}"));
 }
示例#2
0
 private void OnFpsChanged(FpsChangedArgs e)
 {
     FpsChanged?.Invoke(this, e);
 }