public void IncreasedStatusWithLp(int index) { // lp 소모시 각 스테이터스 수치에 맞게 감소시켜야함. LP -= FormulaCollection.RequiredLpPoint(ReturnStatusLP(index)); //lp로 스테이터스 올릴때 StatusUp(false, index, 1); }
public void OnClickLpUpButton(int index) { if (CharacterStatus.instance.LP < FormulaCollection.RequiredLpPoint(CharacterStatus.instance.ReturnStatusLP(index))) { return; } CharacterStatus.instance.IncreasedStatusWithLp(index); if (TutorialManager.instance.isRebirthTutorial) { TutorialManager.instance.OnClickTutorialPanel_Rebirth(); } }
public void StatusSetting_LP(int index, long statusValue, bool cheaterDetected) { statusTexts_Lp[index].text = string.Format("+{0}", statusValue.ToString()); var lpvalue = FormulaCollection.RequiredLpPoint(statusValue); requiredLpPoints[index].text = lpvalue.ToString(); LPButtonSetting(); if (cheaterDetected) { GameManager.SaveLogToServer("스테이터스 수동 수치 Cheater", string.Format("{0}-{1}", index, statusValue), "CheaterDetector"); } }