示例#1
0
        /// <summary>
        /// Load the texture. This may be stored in a special format; otherwise it is DDS.
        /// </summary>
        /// <returns></returns>
        protected override Asset Load()
        {
            if (Archive.Platform == DSPlatform.PS3)
            {
                using (var stream = Open()) {
                    Texture2D texture    = new Texture2D();
                    Format    format     = Ps3Format;
                    Vector2i  dimensions = Ps3Dimensions;
                    byte[]    data       = new byte[format.AlignedByteSize(dimensions)];

                    for (int level = 0; ; level++)
                    {
                        TextureLevel2D textureLevel = texture.Surface.Levels[level];
                        int            size         = format.AlignedByteSize(dimensions);

                        stream.Read(data, 0, size);
                        textureLevel.DataCompressed(format, dimensions, data);

                        if (dimensions == Vector2i.One)
                        {
                            break;
                        }
                        dimensions.X = Math.Max(1, (dimensions.X + 1) / 2);
                        dimensions.Y = Math.Max(1, (dimensions.Y + 1) / 2);
                    }

                    return(new TextureAsset(Manager, Name, texture));
                }
            }
            else
            {
                return(base.Load());
            }
        }
示例#2
0
        /// <summary>Load the DDS file.</summary>
        /// <param name="loader"></param>
        /// <returns></returns>
        public override Asset Load(AssetLoader loader)
        {
            using (BinaryReader reader = loader.Reader) {
                reader.RequireMagic(Magic);

                int headerSize = reader.ReadInt32();
                if (headerSize != HeaderSize)
                {
                    throw new InvalidDataException();
                }
                Flags flags = (Flags)reader.ReadInt32();
                if ((flags & RequiredFlags) != RequiredFlags)
                {
                    throw new InvalidDataException();
                }
                int height            = reader.ReadInt32();
                int width             = reader.ReadInt32();
                int pitchOrLinearSize = reader.ReadInt32();
                int depth             = reader.ReadInt32();
                int mipMapCount       = reader.ReadInt32();
                reader.BaseStream.Seek(4 * 11, SeekOrigin.Current);   // Reserved
                var  pixelFormat = new PixelFormat(reader);
                Caps caps        = (Caps)reader.ReadInt32();          // Surface complexity
                if ((caps & Caps.Texture) == 0)
                {
                    throw new InvalidDataException();
                }
                Caps2 caps2     = (Caps2)reader.ReadInt32();             // Surface type
                int   caps3     = reader.ReadInt32();
                int   caps4     = reader.ReadInt32();
                int   reserved2 = reader.ReadInt32();

                Format format = null;

                if (pixelFormat.HasFourCC)
                {
                    if (pixelFormat.FourCC == "DX10")
                    {
                        throw new NotSupportedException();
                    }
                    format = FormatFourCCs[pixelFormat.FourCC];
                }
                else if (pixelFormat.HasRGB)
                {
                    int b0 = 255, b1 = 255 << 8, b2 = 255 << 16, b3 = 255 << 24;

                    if (pixelFormat.HasAlphaPixels && pixelFormat.RGBBitCount == 32)
                    {
                        if (pixelFormat.MatchMasks(b2, b1, b0, b3))
                        {
                            format = Glare.Graphics.Formats.Vector4nbBGRA;
                        }
                        else if (pixelFormat.MatchMasks(b0, b1, b2, b3))
                        {
                            format = Glare.Graphics.Formats.Vector4nb;
                        }
                    }
                }

                if (format == null)
                {
                    throw new NotSupportedException();
                }

                if (caps2 != Caps2.None)
                {
                    throw new NotSupportedException("Cube maps or volume textures not supported.");
                }

                int linearSize;

                if ((flags & Flags.Pitch) != 0)
                {
                    linearSize = pitchOrLinearSize * height;
                }
                else if ((flags & Flags.LinearSize) != 0)
                {
                    linearSize = pitchOrLinearSize;
                }
                else
                {
                    linearSize = format.AlignedByteSize(new Vector2i(width, height));
                }

                byte[] data = new byte[linearSize];

                if ((flags & Flags.MipMapCount) == 0)
                {
                    mipMapCount = 1;
                }

                Texture2D texture = new Texture2D();                //format, new Vector2i(width, height));
                for (int level = 0; level < mipMapCount; level++)
                {
                    if (reader.Read(data, 0, linearSize) != linearSize)
                    {
                        throw new InvalidDataException();
                    }
                    texture.Surface.Levels[level].DataCompressed(format, new Vector2i(width, height), data);

                    width      = Math.Max(1, (width + 1) / 2);
                    height     = Math.Max(1, (height + 1) / 2);
                    linearSize = format.AlignedByteSize(width, height);
                }

                texture.Name = loader.Name;
                return(new TextureAsset(loader, texture));
            }
        }