示例#1
0
        //窗体关闭时
        protected override void OnClosing(CancelEventArgs e)
        {
            base.OnClosing(e);

            //在Form_FormClosing中添加代码实现窗体的淡出
            FormWin32.AnimateWindow(this.Handle, 800, FormWin32.AW_BLEND | FormWin32.AW_HIDE);
        }
示例#2
0
        public void SetBits()
        {
            //绘制绘图层背景
            Bitmap    bitmap         = new Bitmap(Main.Width + 10, Main.Height + 10);
            Rectangle _BacklightLTRB = new Rectangle(20, 20, 20, 20);//窗体光泽重绘边界
            Graphics  g = Graphics.FromImage(bitmap);

            g.SmoothingMode   = SmoothingMode.HighQuality;   //高质量
            g.PixelOffsetMode = PixelOffsetMode.HighQuality; //高像素偏移质量
            ImageDrawRect.DrawRect(g, Properties.Resources.main_light_bkg_top123, ClientRectangle, Rectangle.FromLTRB(_BacklightLTRB.X, _BacklightLTRB.Y, _BacklightLTRB.Width, _BacklightLTRB.Height), 1, 1);

            if (!Bitmap.IsCanonicalPixelFormat(bitmap.PixelFormat) || !Bitmap.IsAlphaPixelFormat(bitmap.PixelFormat))
            {
                throw new ApplicationException("图片必须是32位带Alhpa通道的图片。");
            }
            IntPtr oldBits  = IntPtr.Zero;
            IntPtr screenDC = FormWin32.GetDC(IntPtr.Zero);
            IntPtr hBitmap  = IntPtr.Zero;
            IntPtr memDc    = FormWin32.CreateCompatibleDC(screenDC);

            try
            {
                FormWin32.Point         topLoc     = new FormWin32.Point(Left, Top);
                FormWin32.Size          bitMapSize = new FormWin32.Size(Width, Height);
                FormWin32.BLENDFUNCTION blendFunc  = new FormWin32.BLENDFUNCTION();
                FormWin32.Point         srcLoc     = new FormWin32.Point(0, 0);

                hBitmap = bitmap.GetHbitmap(Color.FromArgb(0));
                oldBits = FormWin32.SelectObject(memDc, hBitmap);

                blendFunc.BlendOp             = FormWin32.AC_SRC_OVER;
                blendFunc.SourceConstantAlpha = Byte.Parse("255");
                blendFunc.AlphaFormat         = FormWin32.AC_SRC_ALPHA;
                blendFunc.BlendFlags          = 0;

                FormWin32.UpdateLayeredWindow(Handle, screenDC, ref topLoc, ref bitMapSize, memDc, ref srcLoc, 0, ref blendFunc, FormWin32.ULW_ALPHA);
            }
            catch (Exception ex)
            {
            }
            finally
            {
                if (hBitmap != IntPtr.Zero)
                {
                    FormWin32.SelectObject(memDc, oldBits);
                    FormWin32.DeleteObject(hBitmap);
                }
                FormWin32.ReleaseDC(IntPtr.Zero, screenDC);
                FormWin32.DeleteDC(memDc);
            }
        }
示例#3
0
        //Show或Hide被调用时
        protected override void OnVisibleChanged(EventArgs e)
        {
            if (Visible)
            {
                //启用窗口淡入淡出
                if (!DesignMode)
                {
                    //淡入特效
                    FormWin32.AnimateWindow(this.Handle, 800, FormWin32.AW_BLEND | FormWin32.AW_ACTIVATE);
                }
                //判断不是在设计器中

                base.OnVisibleChanged(e);
            }
            else
            {
                base.OnVisibleChanged(e);
                FormWin32.AnimateWindow(this.Handle, 800, FormWin32.AW_BLEND | FormWin32.AW_HIDE);
            }
        }
示例#4
0
 /// <summary>
 /// 使窗口有鼠标穿透功能
 /// </summary>
 private void CanPenetrate()
 {
     int intExTemp = FormWin32.GetWindowLong(this.Handle, FormWin32.GWL_EXSTYLE);
     int oldGWLEx  = FormWin32.SetWindowLong(this.Handle, FormWin32.GWL_EXSTYLE, FormWin32.WS_EX_TRANSPARENT | FormWin32.WS_EX_LAYERED);
 }