public void CreateFormElementsTest() { // Check Form Elements have been created FormElements.CreateFormElements(new Form()); Assert.AreEqual("1UP", FormElements.PlayerOneScoreText.Text); Assert.AreEqual("HIGH SCORE", FormElements.HighScoreText.Text); }
public void SetupGame(int Level) { // Create Game Board gameboard.CreateBoardImage(this, Level); // Create Board Matrix Tuple <int, int> PacmanStartCoordinates = gameboard.InitialiseBoardMatrix(Level); // Create Player player.CreatePlayerDetails(this); player.CreateLives(this); // Create Form Elements formelements.CreateFormElements(this); // Create High Score highscore.CreateHighScore(this); // Create Food food.CreateFoodImages(this); // Create Ghosts ghost.CreateGhostImage(this); // Create Pacman pacman.CreatePacmanImage(this, PacmanStartCoordinates.Item1, PacmanStartCoordinates.Item2); }