// Start is called before the first frame update void Start() { gameManager = gameManagerObj.GetComponent <FormAliGameManager>(); gameManager.Init(); foreach (string s in gameManager.topics.Keys) { if (!s.Equals("Confess Fail") && s.IndexOf(" Confession") == -1) { topics.Add(s); } } }
// Start is called before the first frame update void Start() { gm = GameObject.Find("GameManager"); manager = gm.GetComponent <FormAliGameManager>(); }