public System.Threading.Tasks.Task <Form.TakiService.Game> StartGameAsync(Form.TakiService.Player p, int playerCount) { return(base.Channel.StartGameAsync(p, playerCount)); }
public Form.TakiService.Game StartGame(Form.TakiService.Player p, int playerCount) { return(base.Channel.StartGame(p, playerCount)); }
public System.Threading.Tasks.Task <bool> PlayerQuitAsync(Form.TakiService.Player p) { return(base.Channel.PlayerQuitAsync(p)); }
public bool PlayerQuit(Form.TakiService.Player p) { return(base.Channel.PlayerQuit(p)); }
public System.Threading.Tasks.Task <bool> StopSearchingForGameAsync(Form.TakiService.Player p) { return(base.Channel.StopSearchingForGameAsync(p)); }
public bool StopSearchingForGame(Form.TakiService.Player p) { return(base.Channel.StopSearchingForGame(p)); }