public static ForgeGameBuilder UseGlassUI(this ForgeGameBuilder gameBuilder) { gameBuilder.IndexInterface <IElement>(); gameBuilder.AddSingleton(() => new UserInterfaceManager()); gameBuilder.AddSingleton(() => new MouseCapability()); gameBuilder.AddSingleton(() => new DragAndDropCapatility()); return(gameBuilder); }
public static ForgeGameBuilder UseTerrain(this ForgeGameBuilder gameBuilder) { gameBuilder.AddSingleton(() => new TerrainMeshHelpers()); return(gameBuilder); }