public override void onDeactivated() { ForestEditorGui.ForestEditorPropertiesWindow ForestEditorPropertiesWindow = "ForestEditorPropertiesWindow"; ForestEditorGui.ForestEditorPalleteWindow ForestEditorPalleteWindow = "ForestEditorPalleteWindow"; ForestEditorGui ForestEditorGui = "ForestEditorGui"; PersistenceManager ForestDataManager = "ForestDataManager"; //Copyright Winterleaf Entertainment L.L.C. 2013 if (!this["isActive"].AsBool()) { return; } this["isActive"] = false.AsString(); //Copyright Winterleaf Entertainment L.L.C. 2013 ForestEditorGui.setVisible(false); ForestEditorPalleteWindow.setVisible(false); ForestEditorPropertiesWindow.setVisible(false); SimObject tool = ForestEditorGui.getActiveTool(); if (tool.isObject()) { tool.call("onDeactivated"); } // Also take this opportunity to save. ForestDataManager.saveDirty(); this.map.pop(); base.onDeactivated(); }
public override void onWorldEditorStartup() { ForestEditorGui.ForestEditBrushTree ForestEditBrushTree = "ForestEditBrushTree"; SimSet ForestItemDataSet = "ForestItemDataSet"; ForestEditorGui.ForestEditMeshTree ForestEditMeshTree = "ForestEditMeshTree"; EditorGui EditorGui = "EditorGui"; ForestEditorGui.ForestEditTabBook ForestEditTabBook = "ForestEditTabBook"; ForestEditorGui.ForestEditorPropertiesWindow ForestEditorPropertiesWindow = "ForestEditorPropertiesWindow"; ForestEditorGui.ForestEditorPalleteWindow ForestEditorPalleteWindow = "ForestEditorPalleteWindow"; new ObjectCreator("PersistenceManager", "ForestDataManager").Create(); const string brushPath = "art/forest/brushes.cs"; if (!Util.isFile(brushPath)) { Util.createPath(brushPath); } // This creates the ForestBrushGroup, all brushes, and elements. Util.exec(brushPath, false, false); SimGroup ForestBrushGroup = "ForestBrushGroup"; if (!ForestBrushGroup.isObject()) { ForestBrushGroup = new ObjectCreator("SimGroup", "ForestBrushGroup").Create(); this["showError"] = true.AsString(); } ForestEditBrushTree.open(ForestBrushGroup); if (!ForestItemDataSet.isObject()) { ForestItemDataSet = new ObjectCreator("SimSet", "ForestItemDataSet").Create(); } ForestEditMeshTree.open(ForestItemDataSet); // Add ourselves to the window menu. string accel = EditorGui.addToEditorsMenu("Forest Editor", "", this); // Add ourselves to the tools menu. string tooltip = "Forest Editor (" + accel + ")"; EditorGui.addToToolsToolbar("ForestEditorPlugin", "ForestEditorPalette", Util._expandFilename("tools/forestEditor/images/forest-editor-btn"), tooltip); //connect editor windows ForestEditorPalleteWindow.attachTo(ForestEditorPropertiesWindow); ForestEditTabBook.selectPage(0); }
public void close(GuiControl gui) { EditorGui EditorGui = "EditorGui"; GuiCanvas Canvas = "Canvas"; GuiEditorGui GuiEditorGui = "GuiEditorGui"; EWTreeWindow EWTreeWindow = "EWTreeWindow"; TerrainPainter TerrainPainter = "TerrainPainter"; GuiWindowCollapseCtrl TerrainPainterPreview = "TerrainPainterPreview"; EWInspectorWindow EWInspectorWindow = "EWInspectorWindow"; MaterialEditorPreviewWindow MaterialEditorPreviewWindow = "MaterialEditorPreviewWindow"; MaterialEditorPropertiesWindow MaterialEditorPropertiesWindow = "MaterialEditorPropertiesWindow"; DatablockEditorTreeWindow DatablockEditorTreeWindow = "DatablockEditorTreeWindow"; DatablockEditorInspectorWindow DatablockEditorInspectorWindow = "DatablockEditorInspectorWindow"; DecalEditorGui.DecalEditorWindow DecalEditorWindow = "DecalEditorWindow"; DecalEditorGui.DecalPreviewWindow DecalPreviewWindow = "DecalPreviewWindow"; ForestEditorGui.ForestEditorPalleteWindow ForestEditorPalleteWindow = "ForestEditorPalleteWindow"; ForestEditorGui.ForestEditorPropertiesWindow ForestEditorPropertiesWindow = "ForestEditorPropertiesWindow"; MeshRoadEditorGui.MeshRoadEditorTreeWindow MeshRoadEditorTreeWindow = "MeshRoadEditorTreeWindow"; MeshRoadEditorGui.MeshRoadEditorOptionsWindow MeshRoadEditorOptionsWindow = "MeshRoadEditorOptionsWindow"; GuiWindowCollapseCtrl MissionAreaEditorTerrainWindow = "MissionAreaEditorTerrainWindow"; GuiWindowCollapseCtrl MissionAreaEditorPropertiesWindow = "MissionAreaEditorPropertiesWindow"; ParticleEditor.gui.ParticleEditor.PE_Window PE_Window = "PE_Window"; RiverEditorGui.RiverEditorTreeWindow RiverEditorTreeWindow = "RiverEditorTreeWindow"; RiverEditorGui.RiverEditorOptionsWindow RiverEditorOptionsWindow = "RiverEditorOptionsWindow"; RoadEditorGui.RoadEditorTreeWindow RoadEditorTreeWindow = "RoadEditorTreeWindow"; RoadEditorGui.RoadEditorOptionsWindow RoadEditorOptionsWindow = "RoadEditorOptionsWindow"; ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; MessageHud MessageHud = "MessageHud"; EWTreeWindow["wasOpen"] = EWTreeWindow["isInPopup"]; EWInspectorWindow["wasOpen"] = EWInspectorWindow["isInPopup"]; TerrainPainter["wasOpen"] = TerrainPainter["isInPopup"]; TerrainPainterPreview["wasOpen"] = TerrainPainterPreview["isInPopup"]; MaterialEditorPreviewWindow["wasOpen"] = MaterialEditorPreviewWindow["isInPopup"]; MaterialEditorPropertiesWindow["wasOpen"] = MaterialEditorPropertiesWindow["isInPopup"]; DatablockEditorTreeWindow["wasOpen"] = DatablockEditorTreeWindow["isInPopup"]; DatablockEditorInspectorWindow["wasOpen"] = DatablockEditorInspectorWindow["isInPopup"]; DecalEditorWindow["wasOpen"] = DecalEditorWindow["isInPopup"]; DecalPreviewWindow["wasOpen"] = DecalPreviewWindow["isInPopup"]; ForestEditorPalleteWindow["wasOpen"] = ForestEditorPalleteWindow["isInPopup"]; ForestEditorPropertiesWindow["wasOpen"] = ForestEditorPropertiesWindow["isInPopup"]; MeshRoadEditorTreeWindow["wasOpen"] = MeshRoadEditorTreeWindow["isInPopup"]; MeshRoadEditorOptionsWindow["wasOpen"] = MeshRoadEditorOptionsWindow["isInPopup"]; MissionAreaEditorTerrainWindow["wasOpen"] = MissionAreaEditorTerrainWindow["isInPopup"]; MissionAreaEditorPropertiesWindow["wasOpen"] = MissionAreaEditorPropertiesWindow["isInPopup"]; PE_Window["wasOpen"] = PE_Window["isInPopup"]; RiverEditorTreeWindow["wasOpen"] = RiverEditorTreeWindow["isInPopup"]; RiverEditorOptionsWindow["wasOpen"] = RiverEditorOptionsWindow["isInPopup"]; RoadEditorTreeWindow["wasOpen"] = RoadEditorTreeWindow["isInPopup"]; RoadEditorOptionsWindow["wasOpen"] = RoadEditorOptionsWindow["isInPopup"]; ShapeEdAdvancedWindow["wasOpen"] = ShapeEdAdvancedWindow["isInPopup"]; ShapeEdSelectWindow["wasOpen"] = ShapeEdSelectWindow["isInPopup"]; ShapeEdPropWindow["wasOpen"] = ShapeEdPropWindow["isInPopup"]; EWTreeWindow.ClosePopOut(); EWInspectorWindow.ClosePopOut(); TerrainPainter.ClosePopOut(); TerrainPainterPreview.ClosePopOut(); MaterialEditorPreviewWindow.ClosePopOut(); MaterialEditorPropertiesWindow.ClosePopOut(); DatablockEditorTreeWindow.ClosePopOut(); DatablockEditorInspectorWindow.ClosePopOut(); DecalEditorWindow.ClosePopOut(); DecalPreviewWindow.ClosePopOut(); ForestEditorPalleteWindow.ClosePopOut(); ForestEditorPropertiesWindow.ClosePopOut(); MeshRoadEditorTreeWindow.ClosePopOut(); MeshRoadEditorOptionsWindow.ClosePopOut(); MissionAreaEditorTerrainWindow.ClosePopOut(); MissionAreaEditorPropertiesWindow.ClosePopOut(); PE_Window.ClosePopOut(); RiverEditorTreeWindow.ClosePopOut(); RiverEditorOptionsWindow.ClosePopOut(); RoadEditorTreeWindow.ClosePopOut(); RoadEditorOptionsWindow.ClosePopOut(); ShapeEdAdvancedWindow.ClosePopOut(); ShapeEdSelectWindow.ClosePopOut(); ShapeEdPropWindow.ClosePopOut(); this.editorDisabled(); Canvas.setContent(gui); if (MessageHud.isObject()) { MessageHud.close(); } EditorGui.writeCameraSettings(); Util._schedule("1000", "0", "checkCursor"); checkCursor(); }
public override void onActivated() { EditorGui EditorGui = "EditorGui"; ForestEditorGui ForestEditorGui = "ForestEditorGui"; ForestEditorGui.ForestEditorPropertiesWindow ForestEditorPropertiesWindow = "ForestEditorPropertiesWindow"; ForestEditorGui.ForestEditorPalleteWindow ForestEditorPalleteWindow = "ForestEditorPalleteWindow"; ForestEditorGui.ForestEditMeshTree ForestEditMeshTree = "ForestEditMeshTree"; ForestEditorGui.ForestEditBrushTree ForestEditBrushTree = "ForestEditBrushTree"; ForestEditorGui.ForestEditTabBook ForestEditTabBook = "ForestEditTabBook"; SimGroup ForestBrushGroup = "ForestBrushGroup"; SimSet ForestItemDataSet = "ForestItemDataSet"; SimSet ForestTools = "ForestTools"; GizmoProfile GlobalGizmoProfile = "GlobalGizmoProfile"; GuiBitmapButtonCtrl ForestEditorPaintModeBtn = "ForestEditorPaintModeBtn"; GuiBitmapButtonCtrl ForestEditorSelectModeBtn = "ForestEditorSelectModeBtn"; GuiBitmapButtonCtrl ForestEditorMoveModeBtn = "ForestEditorMoveModeBtn"; GuiBitmapButtonCtrl ForestEditorRotateModeBtn = "ForestEditorRotateModeBtn"; GuiBitmapButtonCtrl ForestEditorScaleModeBtn = "ForestEditorScaleModeBtn"; GuiBitmapButtonCtrl ForestEditorEraseModeBtn = "ForestEditorEraseModeBtn"; GuiBitmapButtonCtrl ForestEditorEraseSelectedModeBtn = "ForestEditorEraseSelectedModeBtn"; GuiBitmapButtonCtrl ForestEditorDropToGroundModeBtn = "ForestEditorDropToGroundModeBtn"; ForestSelectionTool SelectionTool = ForestTools.FOF("SelectionTool"); ForestBrushTool BrushTool = ForestTools.FOF("BrushTool"); string mode; //Copyright Winterleaf Entertainment L.L.C. 2013 this["isActive"] = true.AsString(); //Copyright Winterleaf Entertainment L.L.C. 2013 EditorGui.bringToFront(ForestEditorGui); ForestEditorGui.setVisible(true); ForestEditorPalleteWindow.setVisible(true); ForestEditorPropertiesWindow.setVisible(true); ForestEditorGui.makeFirstResponder(true); //ForestEditToolbar.setVisible( true ); this.map.push(); base.onActivated(); ForestEditBrushTree.open(ForestBrushGroup); ForestEditMeshTree.open(ForestItemDataSet); // Open the Brush tab. ForestEditTabBook.selectPage(0); // Sync the pallete button state // And toolbar. SimObject tool = ForestEditorGui.getActiveTool(); if (tool.isObject()) { tool.call("onActivated"); } if (!tool.isObject()) { ForestEditorPaintModeBtn.performClick(); if (ForestEditBrushTree.getItemCount() > 0) { ForestEditBrushTree.selectItem(0, true); } } else if (tool == SelectionTool) { mode = GlobalGizmoProfile["mode"]; switch (mode) { case "None": ForestEditorSelectModeBtn.performClick(); break; case "Move": ForestEditorMoveModeBtn.performClick(); break; case "Rotate": ForestEditorRotateModeBtn.performClick(); break; case "Scale": ForestEditorScaleModeBtn.performClick(); break; } } else if (tool == BrushTool) { mode = BrushTool["mode"]; switch (mode) { case "Paint": ForestEditorPaintModeBtn.performClick(); break; case "Erase": ForestEditorEraseModeBtn.performClick(); break; case "EraseSelected": ForestEditorEraseSelectedModeBtn.performClick(); break; case "DropToGround": ForestEditorDropToGroundModeBtn.performClick(); break; } } if (this["showError"].AsBool()) { messageBox.MessageBoxOK("Error", "Your art/forest folder does not contain a valid brushes.cs. Brushes you create will not be saved!"); } }
public void open() { EditorGui EditorGui = "EditorGui"; GuiCanvas Canvas = "Canvas"; GuiEditorGui GuiEditorGui = "GuiEditorGui"; EWTreeWindow EWTreeWindow = "EWTreeWindow"; TerrainPainter TerrainPainter = "TerrainPainter"; GuiWindowCollapseCtrl TerrainPainterPreview = "TerrainPainterPreview"; EWInspectorWindow EWInspectorWindow = "EWInspectorWindow"; MaterialEditorPreviewWindow MaterialEditorPreviewWindow = "MaterialEditorPreviewWindow"; MaterialEditorPropertiesWindow MaterialEditorPropertiesWindow = "MaterialEditorPropertiesWindow"; DatablockEditorTreeWindow DatablockEditorTreeWindow = "DatablockEditorTreeWindow"; DatablockEditorInspectorWindow DatablockEditorInspectorWindow = "DatablockEditorInspectorWindow"; DecalEditorGui.DecalEditorWindow DecalEditorWindow = "DecalEditorWindow"; DecalEditorGui.DecalPreviewWindow DecalPreviewWindow = "DecalPreviewWindow"; ForestEditorGui.ForestEditorPalleteWindow ForestEditorPalleteWindow = "ForestEditorPalleteWindow"; ForestEditorGui.ForestEditorPropertiesWindow ForestEditorPropertiesWindow = "ForestEditorPropertiesWindow"; MeshRoadEditorGui.MeshRoadEditorTreeWindow MeshRoadEditorTreeWindow = "MeshRoadEditorTreeWindow"; MeshRoadEditorGui.MeshRoadEditorOptionsWindow MeshRoadEditorOptionsWindow = "MeshRoadEditorOptionsWindow"; GuiWindowCollapseCtrl MissionAreaEditorTerrainWindow = "MissionAreaEditorTerrainWindow"; GuiWindowCollapseCtrl MissionAreaEditorPropertiesWindow = "MissionAreaEditorPropertiesWindow"; ParticleEditor.gui.ParticleEditor.PE_Window PE_Window = "PE_Window"; RiverEditorGui.RiverEditorTreeWindow RiverEditorTreeWindow = "RiverEditorTreeWindow"; RiverEditorGui.RiverEditorOptionsWindow RiverEditorOptionsWindow = "RiverEditorOptionsWindow"; RoadEditorGui.RoadEditorTreeWindow RoadEditorTreeWindow = "RoadEditorTreeWindow"; RoadEditorGui.RoadEditorOptionsWindow RoadEditorOptionsWindow = "RoadEditorOptionsWindow"; ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; // prevent the mission editor from opening while the GuiEditor is open. if (Canvas.getContent() == GuiEditorGui.getId()) { return; } if (!EditorGui.isInitialized) { EditorGui.init(); } this.editorEnabled(); Canvas.setContent(EditorGui); EditorGui.syncCameraGui(); if (EWTreeWindow["wasOpen"].AsBool()) { EWTreeWindow.OpenPopOut(); } if (EWInspectorWindow["wasOpen"].AsBool()) { EWInspectorWindow.OpenPopOut(); } if (TerrainPainter["wasOpen"].AsBool()) { TerrainPainter.OpenPopOut(); } if (TerrainPainterPreview["wasOpen"].AsBool()) { TerrainPainterPreview.OpenPopOut(); } if (MaterialEditorPreviewWindow["wasOpen"].AsBool()) { MaterialEditorPreviewWindow.OpenPopOut(); } if (MaterialEditorPropertiesWindow["wasOpen"].AsBool()) { MaterialEditorPropertiesWindow.OpenPopOut(); } if (DatablockEditorTreeWindow["wasOpen"].AsBool()) { DatablockEditorTreeWindow.OpenPopOut(); } if (DatablockEditorInspectorWindow["wasOpen"].AsBool()) { DatablockEditorInspectorWindow.OpenPopOut(); } if (DecalEditorWindow["wasOpen"].AsBool()) { DecalEditorWindow.OpenPopOut(); } if (DecalPreviewWindow["wasOpen"].AsBool()) { DecalPreviewWindow.OpenPopOut(); } if (ForestEditorPalleteWindow["wasOpen"].AsBool()) { ForestEditorPalleteWindow.OpenPopOut(); } if (ForestEditorPropertiesWindow["wasOpen"].AsBool()) { ForestEditorPropertiesWindow.OpenPopOut(); } if (MeshRoadEditorTreeWindow["wasOpen"].AsBool()) { MeshRoadEditorTreeWindow.OpenPopOut(); } if (MeshRoadEditorOptionsWindow["wasOpen"].AsBool()) { MeshRoadEditorOptionsWindow.OpenPopOut(); } if (MissionAreaEditorTerrainWindow["wasOpen"].AsBool()) { MissionAreaEditorTerrainWindow.OpenPopOut(); } if (MissionAreaEditorPropertiesWindow["wasOpen"].AsBool()) { MissionAreaEditorPropertiesWindow.OpenPopOut(); } if (PE_Window["wasOpen"].AsBool()) { PE_Window.OpenPopOut(); } if (RiverEditorTreeWindow["wasOpen"].AsBool()) { RiverEditorTreeWindow.OpenPopOut(); } if (RiverEditorOptionsWindow["wasOpen"].AsBool()) { RiverEditorOptionsWindow.OpenPopOut(); } if (RoadEditorTreeWindow["wasOpen"].AsBool()) { RoadEditorTreeWindow.OpenPopOut(); } if (RoadEditorOptionsWindow["wasOpen"].AsBool()) { RoadEditorOptionsWindow.OpenPopOut(); } if (ShapeEdAdvancedWindow["wasOpen"].AsBool()) { ShapeEdAdvancedWindow.OpenPopOut(); } if (ShapeEdSelectWindow["wasOpen"].AsBool()) { ShapeEdSelectWindow.OpenPopOut(); } if (ShapeEdPropWindow["wasOpen"].AsBool()) { ShapeEdPropWindow.OpenPopOut(); } }