示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     startPos = transform.position;
     //GetComponent<AudioSource>().clip = Resources.Load<AudioClip>(gameObject.name);
     foodPicker = GameObject.FindObjectOfType<FoodPicker>();
     eater = FindObjectOfType<Eater>().GetComponent<Eater>();
     audioManager = GameObject.Find("AudioManager").GetComponent<AudioManager>();
 }
示例#2
0
 void Start()
 {
     foodPicker  = GameObject.FindObjectOfType <FoodPicker>();
     gameManager = GameObject.FindObjectOfType <GumGameManager>();
 }