/// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> public override void RenderEndTag() { base.RenderEndTag(); SetTagSupports(); if (Supports(FONT_PROPAGATE)) { FontStack.Pop(); } }
public void PopStyleScope() { var scope = StyleStack.Count; while (FontStack.Count > 0 && FontStack.Peek().Scope == scope) { FontStack.Pop(); } while (ColorStack.Count > 0 && ColorStack.Peek().Scope == scope) { ColorStack.Pop(); } while (GlyphShaderStack.Count > 0 && GlyphShaderStack.Peek().Scope == scope) { GlyphShaderStack.Pop(); } }
public void PopInline() { FontStack.Pop(); }
public void PopBlockSetting() { this.BlockSetting = null; FontStack.Pop(); }