public override void OnInspectorGUI() { instance = target as TextureAssetTunerConfig; compressFolderView.DrawGUI(); GUILayout.Space(2f); DrawRegisterIgnoreFolderNameGUI(ignoreCompressFolderNameScrollView, "Ignore Compress Folders"); GUILayout.Space(2f); spriteFolderView.DrawGUI(); GUILayout.Space(2f); DrawRegisterIgnoreFolderNameGUI(spriteFolderNameScrollView, "Sprite FolderName"); GUILayout.Space(2f); DrawRegisterIgnoreFolderNameGUI(ignoreSpriteFolderNameScrollView, "Ignore Sprite Folders"); GUILayout.Space(2f); EditorLayoutTools.Title("Options"); using (new ContentsScope()) { EditorGUI.BeginChangeCheck(); changeSettingOnImport = EditorGUILayout.Toggle("Change setting on import", changeSettingOnImport); if (EditorGUI.EndChangeCheck()) { TextureAssetTunerConfig.Prefs.changeSettingOnImport = changeSettingOnImport; } GUILayout.Space(3f); EditorGUILayout.HelpBox("When this flag is enabled, the settings will be changed at the time of import..", MessageType.Info); } }
public override void OnInspectorGUI() { instance = target as TextureAssetTunerConfig; compressFolderView.DrawGUI(); GUILayout.Space(2f); DrawRegisterIgnoreFolderNameGUI(ignoreCompressFolderNameScrollView, "Ignore Compress FolderName"); GUILayout.Space(2f); spriteFolderView.DrawGUI(); GUILayout.Space(2f); DrawRegisterIgnoreFolderNameGUI(spriteFolderNameScrollView, "Sprite FolderName"); GUILayout.Space(2f); DrawRegisterIgnoreFolderNameGUI(ignoreSpriteFolderNameScrollView, "Ignore Sprite FolderName"); }