public FmodEvent.SourceType getSourceType() { if (m_source == null) { Debug.Log("LOOK HERE ! This should not be null when reimporting !"); } return(m_source.getSourceType()); }
public void SetSourceEvent(FmodEvent srcEvent) { if (m_source == srcEvent) { return; } CleanRuntimeEvent(); m_source = srcEvent; if (m_source != null) { UpdateRestorationData(); m_type = m_source.getSourceType(); setMaxRange(m_source.m_maxRange); setMinRange(m_source.m_minRange); if (m_parameters != null) { CleanAndRemoveParameters(); } else { m_parameters = new List <FmodRuntimeEventParameter>(); } foreach (FmodEventParameter p in m_source.getParameters()) { FmodRuntimeEventParameter runtimeParam = gameObject.AddComponent <FmodRuntimeEventParameter>(); runtimeParam.Initialize(p); m_parameters.Add(runtimeParam); } } else { CleanAndRemoveParameters(); } }
public override void OnInspectorGUI() { if (target == null) { return; } FmodEventAudioSource source = target as FmodEventAudioSource; string typeString; List <FmodRuntimeEventParameter> parameters; bool shouldRepaint = false; source.CheckForOldFormat(); if (source.getSource() == null) { parameters = new List <FmodRuntimeEventParameter>(); typeString = "No event is loaded"; m_show3DSettings = false; } else { typeString = "This is a " + (source.type == FmodEvent.SourceType.SOURCE_2D ? "2D" : "3D") + " event."; m_show3DSettings = (source.type == FmodEvent.SourceType.SOURCE_2D ? false : true); parameters = source.getParameters(); if (m_parameters.Count == 0 && parameters.Count > 0) { foreach (FmodRuntimeEventParameter p in parameters) { m_parameters.Add(new SerializedObject(p)); } } if (m_event == null && source.eventClip != null) { m_event = new SerializedObject(source.eventClip.getSource()); } if (m_event != null) { m_event.Update(); } if (m_source != null && !(m_source.targetObject is FmodEventAudioSource)) { m_source = null; } if (m_source == null && source.getSource() != null) { m_source = new SerializedObject(source); } m_source.Update(); foreach (SerializedObject p in m_parameters) { p.Update(); ((FmodRuntimeEventParameter)p.targetObject).getUnderlyingValue(); } } EditorGUILayout.ObjectField("Source event", source.getSource(), typeof(FmodEvent), false); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel(" "); EditorGUILayout.LabelField(typeString, GUI.skin.textField, GUILayout.ExpandWidth(false)); EditorGUILayout.EndHorizontal(); if (source.getSource() != null) { FmodEventAudioSource.Status status = source.CurrentStatus; bool paused = source.Paused; EditorGUILayout.LabelField("Status", source.getStatus(), GUI.skin.textField); GUI.enabled = (Application.isPlaying); if (paused) { if (GUILayout.Button("Unpause")) { source.Unpause(); } } else { if (GUILayout.Button("Pause")) { source.Pause(); } } if (status == FmodEventAudioSource.Status.Stopped) { if (GUILayout.Button("Play")) { source.Play(); } } else if (status == FmodEventAudioSource.Status.Playing) { if (GUILayout.Button("Stop")) { source.Stop(); } } GUI.enabled = true; } m_showParams = EditorGUILayout.Foldout(m_showParams, "Parameters"); if (m_showParams) { EditorGUI.indentLevel += 2; if (m_parameters.Count > 0) { foreach (SerializedObject o in m_parameters) { FmodRuntimeEventParameter p = o.targetObject as FmodRuntimeEventParameter; SerializedProperty prop = o.FindProperty("m_value"); if (p.getName() == "(distance)" || p.getName() == "(listener angle)" || p.getName() == "(event angle)") { EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel(p.getName()); EditorGUILayout.HelpBox("Parameters named '" + p.getName() + "' are reserved by FMOD for 3D sounds", MessageType.None); EditorGUILayout.EndHorizontal(); } else { EditorGUILayout.Slider(prop, p.MinRange, p.MaxRange, p.getName()); } if (p == null || p.m_parameter == null) { Debug.LogWarning("Error happening in gameObject " + source.gameObject); } shouldRepaint = (shouldRepaint || p.Velocity != 0); } } else { if (source.eventClip == null) { EditorGUILayout.LabelField("Load an event to see its parameters"); } else { EditorGUILayout.LabelField("This event has no parameters."); } } EditorGUI.indentLevel -= 2; } if (m_source != null && source.getSource()) { if (m_source.FindProperty("m_volume") == null) { Debug.Log("NULL volume !"); } EditorGUILayout.Slider(m_source.FindProperty("m_volume"), 0, 100, "Volume"); m_show3DSettings = EditorGUILayout.Foldout(m_show3DSettings, "3D Sound Settings"); if (m_show3DSettings) { EditorGUI.indentLevel += 2; FmodEvent.RolloffType rolloffType = ((FmodEvent)source.getSource()).Rolloff; SerializedProperty minRangeProp = m_source.FindProperty("m_minRange"); SerializedProperty maxRangeProp = m_source.FindProperty("m_maxRange"); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Rolloff"); EditorGUILayout.LabelField(((FmodEvent)source.getSource()).getRolloffTypeString(), GUI.skin.textField, GUILayout.ExpandWidth(false)); EditorGUILayout.EndHorizontal(); if (rolloffType == FmodEvent.RolloffType.CUSTOM) { EditorGUILayout.HelpBox("This event has a custom rolloff : the Min Distance parameter is unused and the Max Distance parameter acts as a distance multiplier.", MessageType.Warning); } EditorGUILayout.PropertyField(minRangeProp, new GUIContent("Min Distance")); EditorGUILayout.PropertyField(maxRangeProp, new GUIContent("Max Distance")); EditorGUI.indentLevel -= 2; } EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Play On Awake"); source.playOnAwake = EditorGUILayout.Toggle(source.playOnAwake); EditorGUILayout.EndHorizontal(); /* * UNDERLYING VALUES */ EditorGUILayout.Separator(); m_showUnderlyingParameters = EditorGUILayout.Foldout(m_showUnderlyingParameters, "Underlying parameters value"); if (m_showUnderlyingParameters) { EditorGUI.indentLevel += 2; if (m_parameters.Count > 0) { GUI.enabled = false; foreach (SerializedObject o in m_parameters) { FmodRuntimeEventParameter p = o.targetObject as FmodRuntimeEventParameter; SerializedProperty underlyingValueProp = o.FindProperty("m_underlyingValue"); EditorGUILayout.Slider(underlyingValueProp, p.MinRange, p.MaxRange, p.getName()); } GUI.enabled = true; } else { if (source.eventClip == null) { EditorGUILayout.LabelField("Load an event to see its parameters"); } else { EditorGUILayout.LabelField("This event has no parameters."); } } EditorGUI.indentLevel -= 2; } /* * END UNDERLYING VALUES */ foreach (SerializedObject o in m_parameters) { if (o.ApplyModifiedProperties()) { FmodRuntimeEventParameter p = o.targetObject as FmodRuntimeEventParameter; p.UpdateValue(); } } if (m_source.ApplyModifiedProperties()) { FmodEvent evt = source.getSource(); if (evt.getSourceType() == FmodEvent.SourceType.SOURCE_3D) { source.setMinRange(source.getMinRange()); source.setMaxRange(source.getMaxRange()); } source.SetVolume(source.GetVolume()); } if (GUI.changed) { EditorUtility.SetDirty(target); } if (m_showUnderlyingParameters || shouldRepaint) { Repaint(); } } }
public void SetSourceEvent(FmodEvent srcEvent) { if (m_source == srcEvent) { return ; } CleanRuntimeEvent(); m_source = srcEvent; if (m_source != null) { UpdateRestorationData(); m_type = m_source.getSourceType(); setMaxRange(m_source.m_maxRange); setMinRange(m_source.m_minRange); if (m_parameters != null) { CleanAndRemoveParameters(); } else { m_parameters = new List<FmodRuntimeEventParameter>(); } foreach (FmodEventParameter p in m_source.getParameters()) { FmodRuntimeEventParameter runtimeParam = gameObject.AddComponent<FmodRuntimeEventParameter>(); runtimeParam.Initialize(p); m_parameters.Add(runtimeParam); } } else { CleanAndRemoveParameters(); } }
public FmodEvent.SourceType getSourceType() { return(m_source.getSourceType()); }