private void ShowWork(object sender, System.Windows.RoutedEventArgs e) { ICommand command = new FlyCommand(); command.Execute(ExampleBlock); command = new JumpCommand(); command.Execute(ExampleBlock); }
//浮空 protected virtual CommandReplyType CheckFly(FlyCommand cmd) { if (CannotControlSelf()) { return(CommandReplyType.NO); } if (GetActorState(ActorStateType.IsDivine)) { return(CommandReplyType.NO); } m_ActorSkill.Clear(); ChangeState <ActorFlyFsm>(); return(CommandReplyType.YES); }