override public void create() { base.create(); FlxG.resetHud(); String hudText = "Press \n"; hudText += "Q. Back \n"; hudText += "W. Bounce \n"; hudText += "E. Circular \n"; hudText += "R. Cubic \n"; hudText += "A. Elastic \n"; hudText += "S. Exponential \n"; hudText += "D. Linear \n"; hudText += "F. Quadratic \n"; hudText += "Z. Quartic \n"; hudText += "X. Quintic \n"; hudText += "C. Sinusoidal"; FlxG.setHudText(2, hudText); FlxG.mouse.hide(); //Define the time it takes to move the car across the screen. timeToMove = 2.5f; //Define the distance the car will move. driveDistance = 350; //Define the starting positions of the cars. car1Pos = new Vector2(20, 0); car2Pos = new Vector2(20, 50); car3Pos = new Vector2(20, 100); car4Pos = new Vector2(20, 150); car5Pos = new Vector2(20, 200); car6Pos = new Vector2(20, 250); redCarText = new FlxText(car1Pos.X, car1Pos.Y + 40, FlxG.width); redCarText.text = "Back.EaseInOut"; redCarText.setFormat(null, 1, Color.Red, FlxJustification.Left, Color.Black); add(redCarText); yellowCarText = new FlxText(car2Pos.X, car2Pos.Y + 40, FlxG.width); yellowCarText.text = "Bounce.EaseInOut"; yellowCarText.setFormat(null, 1, Color.Yellow, FlxJustification.Left, Color.Black); add(yellowCarText); greenCarText = new FlxText(car3Pos.X, car3Pos.Y + 40, FlxG.width); greenCarText.text = "Circular.EaseInOut"; greenCarText.setFormat(null, 1, Color.Green, FlxJustification.Left, Color.Black); add(greenCarText); blueCarText = new FlxText(car4Pos.X, car4Pos.Y + 40, FlxG.width); blueCarText.text = "Cubic.EaseInOut"; blueCarText.setFormat(null, 1, Color.Blue, FlxJustification.Left, Color.Black); add(blueCarText); purpleCarText = new FlxText(car5Pos.X, car5Pos.Y + 40, FlxG.width); purpleCarText.text = "Elastic.EaseInOut - Loop"; purpleCarText.setFormat(null, 1, Color.Purple, FlxJustification.Left, Color.Black); add(purpleCarText); lightGreenCarText = new FlxText(car6Pos.X, car6Pos.Y + 40, FlxG.width); lightGreenCarText.text = "Exponential.EaseInOut - Ping Pong"; lightGreenCarText.setFormat(null, 1, Color.LightGreen, FlxJustification.Left, Color.Black); add(lightGreenCarText); carsGroup = new FlxGroup(); add(carsGroup); redCar = new FlxSprite(car1Pos.X, car1Pos.Y); redCar.loadGraphic(FlxG.Content.Load <Texture2D>("flixel/surt/race_or_die"), true, false, 64, 64); redCar.addAnimation("Static", new int[] { 6 }, 0, true); redCar.play("Static"); redCar.angle = 180; carsGroup.add(redCar); redCarTween = new Tweener(car1Pos.X, driveDistance, TimeSpan.FromSeconds(timeToMove), Back.EaseInOut); redCarTween.Loop = true; redCarTween.Start(); yellowCar = new FlxSprite(car2Pos.X, car2Pos.Y); yellowCar.loadGraphic(FlxG.Content.Load <Texture2D>("flixel/surt/race_or_die"), true, false, 64, 64); yellowCar.addAnimation("Static", new int[] { 7 }, 0, true); yellowCar.play("Static"); yellowCar.angle = 180; carsGroup.add(yellowCar); yellowCarTween = new Tweener(car2Pos.X, driveDistance, TimeSpan.FromSeconds(timeToMove), Bounce.EaseInOut); yellowCarTween.Loop = true; greenCar = new FlxSprite(car3Pos.X, car3Pos.Y); greenCar.loadGraphic(FlxG.Content.Load <Texture2D>("flixel/surt/race_or_die"), true, false, 64, 64); greenCar.addAnimation("Static", new int[] { 8 }, 0, true); greenCar.play("Static"); greenCar.angle = 180; carsGroup.add(greenCar); greenCarTween = new Tweener(car3Pos.X, driveDistance, TimeSpan.FromSeconds(timeToMove), XNATweener.Circular.EaseInOut); greenCarTween.Loop = true; blueCar = new FlxSprite(car4Pos.X, car4Pos.Y); blueCar.loadGraphic(FlxG.Content.Load <Texture2D>("flixel/surt/race_or_die"), true, false, 64, 64); blueCar.addAnimation("Static", new int[] { 9 }, 0, true); blueCar.play("Static"); blueCar.angle = 180; carsGroup.add(blueCar); blueCarTween = new Tweener(car4Pos.X, driveDistance, TimeSpan.FromSeconds(timeToMove), XNATweener.Cubic.EaseInOut); blueCarTween.Loop = true; purpleCar = new FlxSprite(car5Pos.X, car5Pos.Y); purpleCar.loadGraphic(FlxG.Content.Load <Texture2D>("flixel/surt/race_or_die"), true, false, 64, 64); purpleCar.addAnimation("Static", new int[] { 10 }, 0, true); purpleCar.play("Static"); purpleCar.angle = 180; carsGroup.add(purpleCar); purpleCarTween = new Tweener(car5Pos.X, driveDistance, TimeSpan.FromSeconds(timeToMove), XNATweener.Elastic.EaseInOut); purpleCarTween.Loop = true; lightGreenCar = new FlxSprite(car6Pos.X, car6Pos.Y); lightGreenCar.loadGraphic(FlxG.Content.Load <Texture2D>("flixel/surt/race_or_die"), true, false, 64, 64); lightGreenCar.addAnimation("Static", new int[] { 11 }, 0, true); lightGreenCar.play("Static"); lightGreenCar.angle = 180; carsGroup.add(lightGreenCar); lightGreenCarTween = new Tweener(car6Pos.X, driveDistance, TimeSpan.FromSeconds(timeToMove), XNATweener.Exponential.EaseInOut); lightGreenCarTween.PingPong = true; Console.WriteLine(lightGreenCar.GetType().AssemblyQualifiedName); String myClass = "org.flixel.examples.CarSprite"; var type = Type.GetType(myClass); Console.WriteLine(type); var myObject = (FlxSprite)Activator.CreateInstance(type, 800, 400); //Console.WriteLine(myObject.GetType().AssemblyQualifiedName); //myObject.x = 300; //myObject.y = 300; add(myObject); }