public override void OnInspectorGUI()
 {
     base.OnInspectorGUI();
     if (GUILayout.Button("Generate"))
     {
         flockManager = (FlockManager)target;
         flockManager.GenerateFlock();
     }
     if (GUILayout.Button("Reset"))
     {
         flockManager = (FlockManager)target;
         flockManager.RemoveFlock();
     }
 }