示例#1
0
    public void addBlock(float x, float y, Color c)
    {
        GameObject    obj   = new GameObject();
        FloatingBlock block = obj.AddComponent <FloatingBlock>();

        block.init(c, this, blockFolder.transform, Random.Range(-.005F, .005F));
        block.transform.localPosition = new Vector3(x, y, 0F);
        float randy = Random.Range(.5F, 1.5F);

        block.transform.localScale = new Vector3(randy, randy, 0);


        floatingBlocks.Add(block);
    }