private void LoadBoxOccluder() { if (CurrentBoxOccluder == null) { ////Panel.Enabled = false; AddToProjectButton.Enabled = false; DeleteButton.Enabled = false; CenterTextBox.Text = string.Empty; SizeTextBox.Text = string.Empty; SinCosZTextBox.Text = string.Empty; } else { populatingui = true; var b = CurrentBoxOccluder; ////Panel.Enabled = true; AddToProjectButton.Enabled = !ProjectForm.YmapExistsInProject(CurrentBoxOccluder.Ymap); DeleteButton.Enabled = !AddToProjectButton.Enabled; CenterTextBox.Text = FloatUtil.GetVector3String(b.Position); SizeTextBox.Text = FloatUtil.GetVector3String(b.Size); var dir = b.Orientation.Multiply(Vector3.UnitX) * 0.5f; SinCosZTextBox.Text = FloatUtil.GetVector2String(new Vector2(dir.X, dir.Y)); populatingui = false; if (ProjectForm.WorldForm != null) { ProjectForm.WorldForm.SelectObject(CurrentBoxOccluder); } } }
public void UpdateScenarioUI() { if (CurrentScenario == null) { populatingui = true; //ScenarioYmtPanel.Enabled = false; ScenarioYmtNameTextBox.Text = string.Empty; ScenarioYmtVersionTextBox.Text = string.Empty; ScenarioYmtGridMinTextBox.Text = string.Empty; ScenarioYmtGridMaxTextBox.Text = string.Empty; ScenarioYmtGridScaleTextBox.Text = string.Empty; ScenarioYmtGridInfoLabel.Text = "Total grid points: 0"; ScenarioYmtExtentsMinTextBox.Text = string.Empty; ScenarioYmtExtentsMaxTextBox.Text = string.Empty; ScenarioYmtFileLocationTextBox.Text = string.Empty; ScenarioYmtProjectPathTextBox.Text = string.Empty; populatingui = false; } else { var rgn = CurrentScenario.CScenarioPointRegion; var accg = rgn?._Data.AccelGrid ?? new rage__spdGrid2D(); var bvh = CurrentScenario.ScenarioRegion?.BVH; var emin = bvh?.Box.Minimum ?? Vector3.Zero; var emax = bvh?.Box.Maximum ?? Vector3.Zero; populatingui = true; //ScenarioYmtPanel.Enabled = true; ScenarioYmtNameTextBox.Text = CurrentScenario.Name; ScenarioYmtVersionTextBox.Text = rgn?.VersionNumber.ToString() ?? ""; ScenarioYmtGridMinTextBox.Text = FloatUtil.GetVector2String(accg.Min); ScenarioYmtGridMaxTextBox.Text = FloatUtil.GetVector2String(accg.Max); ScenarioYmtGridScaleTextBox.Text = FloatUtil.GetVector2String(accg.Scale); ScenarioYmtGridInfoLabel.Text = "Total grid points: " + (rgn?.Unk_3844724227?.Length ?? 0).ToString(); ScenarioYmtExtentsMinTextBox.Text = FloatUtil.GetVector3String(emin); ScenarioYmtExtentsMaxTextBox.Text = FloatUtil.GetVector3String(emax); ScenarioYmtFileLocationTextBox.Text = CurrentScenario.RpfFileEntry?.Path ?? ""; ScenarioYmtProjectPathTextBox.Text = (ProjectForm.CurrentProjectFile != null) ? ProjectForm.CurrentProjectFile.GetRelativePath(CurrentScenario.FilePath) : CurrentScenario.FilePath; populatingui = false; } }
private void UpdateUI() { if (CurrentZone?.AudioZone == null) { AddToProjectButton.Enabled = false; DeleteButton.Enabled = false; populatingui = true; NameTextBox.Text = string.Empty; ShapeComboBox.Text = string.Empty; InnerPosTextBox.Text = string.Empty; InnerSizeTextBox.Text = string.Empty; InnerAngleTextBox.Text = string.Empty; InnerVec1TextBox.Text = string.Empty; InnerVec2TextBox.Text = string.Empty; InnerVec3TextBox.Text = string.Empty; OuterPosTextBox.Text = string.Empty; OuterSizeTextBox.Text = string.Empty; OuterAngleTextBox.Text = string.Empty; OuterVec1TextBox.Text = string.Empty; OuterVec2TextBox.Text = string.Empty; OuterVec3TextBox.Text = string.Empty; UnkVec1TextBox.Text = string.Empty; UnkVec2TextBox.Text = string.Empty; UnkVec3TextBox.Text = string.Empty; UnkBytesTextBox.Text = string.Empty; Flags0TextBox.Text = string.Empty; Flags1TextBox.Text = string.Empty; Flags2TextBox.Text = string.Empty; Hash0TextBox.Text = string.Empty; Hash1TextBox.Text = string.Empty; HashesTextBox.Text = string.Empty; ExtParamsTextBox.Text = string.Empty; populatingui = false; } else { AddToProjectButton.Enabled = CurrentZone?.RelFile != null ? !ProjectForm.AudioFileExistsInProject(CurrentZone.RelFile) : false; DeleteButton.Enabled = !AddToProjectButton.Enabled; populatingui = true; var z = CurrentZone.AudioZone; NameTextBox.Text = z.NameHash.ToString(); ShapeComboBox.Text = z.Shape.ToString(); InnerPosTextBox.Text = FloatUtil.GetVector3String(z.PlaybackZonePosition); InnerSizeTextBox.Text = FloatUtil.GetVector3String(z.PlaybackZoneSize); InnerAngleTextBox.Text = z.PlaybackZoneAngle.ToString(); InnerVec1TextBox.Text = FloatUtil.GetVector4String(z.PlaybackZoneVec1); InnerVec2TextBox.Text = FloatUtil.GetVector4String(z.PlaybackZoneVec2); InnerVec3TextBox.Text = FloatUtil.GetVector3String(z.PlaybackZoneVec3); OuterPosTextBox.Text = FloatUtil.GetVector3String(z.ActivationZonePosition); OuterSizeTextBox.Text = FloatUtil.GetVector3String(z.ActivationZoneSize); OuterAngleTextBox.Text = z.ActivationZoneAngle.ToString(); OuterVec1TextBox.Text = FloatUtil.GetVector4String(z.ActivationZoneVec1); OuterVec2TextBox.Text = FloatUtil.GetVector4String(z.ActivationZoneVec2); OuterVec3TextBox.Text = FloatUtil.GetVector3String(z.ActivationZoneVec3); UnkVec1TextBox.Text = FloatUtil.GetVector4String(z.UnkVec1); UnkVec2TextBox.Text = FloatUtil.GetVector4String(z.UnkVec2); UnkVec3TextBox.Text = FloatUtil.GetVector2String(z.UnkVec3); UnkBytesTextBox.Text = string.Format("{0}, {1}, {2}", z.Unk14, z.Unk15, z.Unk16); Flags0TextBox.Text = z.Flags0.Hex; Flags1TextBox.Text = z.Flags1.Hex; Flags2TextBox.Text = z.Flags2.Hex; Hash0TextBox.Text = z.UnkHash0.ToString(); Hash1TextBox.Text = z.UnkHash1.ToString(); StringBuilder sb = new StringBuilder(); if (z.Rules != null) { foreach (var hash in z.Rules) { sb.AppendLine(hash.ToString()); } } HashesTextBox.Text = sb.ToString(); sb.Clear(); if (z.ExtParams != null) { foreach (var extparam in z.ExtParams) { sb.Append(extparam.Hash.ToString()); sb.Append(", "); sb.Append(FloatUtil.ToString(extparam.Value)); sb.AppendLine(); } } ExtParamsTextBox.Text = sb.ToString(); populatingui = false; if (ProjectForm.WorldForm != null) { ProjectForm.WorldForm.SelectObject(CurrentZone); } } }
public static string FormatVector2Swap(Vector2 v) //for use with WriteItemArray, swaps endianness { return(FloatUtil.GetVector2String(MetaUtils.SwapBytes(v))); }
public static string FormatVector2(Vector2 v) //for use with WriteItemArray { return(FloatUtil.GetVector2String(v)); }