示例#1
0
    public void ResetStats()
    {
        // Reset Health
        health.ResetMinMax();

        mana.ResetMinMax();
        manaRegen.Reset();

        stamina.ResetMinMax();
        staminaRegen.Reset();

        walkData.walkSpeed.Reset();
    }
示例#2
0
    public override void ResetStats()
    {
        AttackData.Reset();

        // Main
        Main_CD.EndTime.ResetMinMax();
        Main_ManaUsage.Reset();
        Main_IceBoltData.Reset();

        // Sub
        Sub_CastTime.EndTime.ResetMinMax();
        Sub_DamageTick.EndTime.ResetMinMax();
        Sub_DamagePerTick.Reset();
        Sub_ManaUsageTick.EndTime.ResetMinMax();
        Sub_ManaUsagePerTick.Reset();

        // Sepcial
        Spec_CastTime.EndTime.ResetMinMax();
        Spec_FrozenSoulUsage.Reset();
        Spec_IceBlockDur.EndTime.ResetMinMax();
    }
示例#3
0
 public void Reset()
 {
     damage.Reset();
 }
示例#4
0
 public void Reset()
 {
     moveSpeed.Reset();
     travelDist.Reset();
     gravity.Reset();
 }