/// <summary>
 /// Constructor
 /// </summary>
 /// <param name="floatInput">Float input with units that has been changed</param>
 /// <param name="previousValue">Previous value in the changed input field</param>
 /// <param name="undoContext">Scenario element which indicates the edit input context</param>
 public UndoFloatInputWithUnits(FloatInputWithUnits floatInput, float previousValue, ScenarioElement undoContext)
 {
     floatInputWithUnits = floatInput;
     this.previousValue  = previousValue;
     this.undoContext    = undoContext;
 }
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="floatInput">Float input with units that has been changed</param>
 /// <param name="previousValue">Previous value in the changed input field</param>
 public UndoFloatInputWithUnits(FloatInputWithUnits floatInput, float previousValue)
 {
     floatInputWithUnits = floatInput;
     this.previousValue  = previousValue;
 }