/// <summary> /// Constructor /// </summary> /// <param name="floatInput">Float input with units that has been changed</param> /// <param name="previousValue">Previous value in the changed input field</param> /// <param name="undoContext">Scenario element which indicates the edit input context</param> public UndoFloatInputWithUnits(FloatInputWithUnits floatInput, float previousValue, ScenarioElement undoContext) { floatInputWithUnits = floatInput; this.previousValue = previousValue; this.undoContext = undoContext; }
/// <summary> /// Constructor /// </summary> /// <param name="floatInput">Float input with units that has been changed</param> /// <param name="previousValue">Previous value in the changed input field</param> public UndoFloatInputWithUnits(FloatInputWithUnits floatInput, float previousValue) { floatInputWithUnits = floatInput; this.previousValue = previousValue; }