public void Reset() { mAcc32.SetTo(0.0f); mMask.SetTo(1); mFrameIter = 0; mCount16.SetTo(0); }
public PreProcessDepthMap_Variance(int width, int height) { sum = new FloatImage(width, height); sum.SetTo(0); sumSquare = new FloatImage(width, height); sumSquare.SetTo(0); n = new ShortImage(width, height); n.SetTo(0); }
public void Reset() { sum.SetTo(0); sumSquare.SetTo(0); n.SetTo(0); }