示例#1
0
        public override bool RenderMultiThreaded(Float128 xmin, Float128 xmax, Float128 ymin, Float128 ymax, Float128 step, int maxIterations)
        {
            Float128 HALF = new Float128(0.5);

            //Parallel.For(0, (int)(((ymax - ymin) / step) + .5M), (yp) =>
            Parallel.For(0, ymax.SubFast(ymin).Div(step).AddFast(HALF).IntValue(), (yp) =>
            {
                if (Abort)
                {
                    return;
                }
                Float128 y = ymin.AddFast(step.Mul(yp));
                int xp     = 0;
                for (Float128 x = xmin; x.SubFast(xmax).Hi < 0; x = x.AddFast(step), xp++)
                {
                    Float128 accumx = x;
                    Float128 accumy = y;
                    int iters       = 0;
                    Float128 sqabs  = new Float128(0);
                    do
                    {
                        Float128 naccumx = accumx.Sqr().SubFast(accumy.Sqr());
                        Float128 naccumy = accumx.Mul(accumy).MulPwrOf2(2);
                        accumx           = naccumx.AddFast(x);
                        accumy           = naccumy.AddFast(y);
                        iters++;
                        sqabs = accumx.Sqr().AddFast(accumy.Sqr());
                    } while (sqabs.SubFast(limit).Hi < 0 && iters < maxIterations);

                    DrawPixel(xp, yp, iters);
                }
            });
            return(!Abort);
        }
示例#2
0
        public override bool RenderSingleThreaded(Float128 xmin, Float128 xmax, Float128 ymin, Float128 ymax, Float128 step, int maxIterations)
        {
            int yp = 0;

            for (Float128 y = ymin; y.SubFast(ymax).Hi < 0 && !Abort; y = y.AddFast(step), yp++)
            {
                if (Abort)
                {
                    return(false);
                }
                int xp = 0;
                for (Float128 x = xmin; x.SubFast(xmax).Hi < 0; x = x.AddFast(step), xp++)
                {
                    Float128 accumx = x;
                    Float128 accumy = y;
                    int      iters  = 0;
                    Float128 sqabs  = new Float128(0);
                    do
                    {
                        Float128 naccumx = accumx.Sqr().SubFast(accumy.Sqr());
                        Float128 naccumy = accumx.Mul(accumx).MulPwrOf2(2);
                        accumx = naccumx.AddFast(x);
                        accumy = naccumy.AddFast(y);
                        iters++;
                        sqabs = accumx.Sqr().AddFast(accumy.Sqr());
                    } while (sqabs.SubFast(limit).Hi < 0 && iters < maxIterations);

                    DrawPixel(xp, yp, iters);
                }
            }
            return(true);
        }