public void OnStart(FlitterClient.IClientDealer dealer) { m_dealer = dealer; Console.WriteLine("FlitterClient.Client Connected " + dealer.GetEndpoint()); m_connected = true; m_waitQueue = new Queue <FlitterClient.Message>(); }
public void OnEnd(FlitterClient.IClientDealer dealer) { Console.WriteLine("FlitterClient.Client DisConnected " + dealer.GetEndpoint()); }