private void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Up) { key = Flechas.Up; } else if (e.KeyCode == Keys.Down) { key = Flechas.Down; } else if (e.KeyCode == Keys.Left) { key = Flechas.Left; } else if (e.KeyCode == Keys.Right) { key = Flechas.Right; } }
private void Juego_KeyDown(object sender, KeyEventArgs e) { //left = 37 //Up = 38 //right = 39 //down = 40 if (e.KeyValue == 38) { flecha = Flechas.Arriba; } if (e.KeyValue == 40) { flecha = Flechas.Abajo; } if (e.KeyValue == 37) { flecha = Flechas.Izquierda; } if (e.KeyValue == 39) { flecha = Flechas.Derecha; } }