public static AnimationChain FromGif(string fileName, string contentManagerName) { if (FileManager.IsRelative(fileName)) { fileName = FileManager.RelativeDirectory + fileName; } if (FlatRedBallServices.IsLoaded <AnimationChain>(fileName, contentManagerName)) { return(FlatRedBallServices.GetNonDisposable <AnimationChain>(fileName, contentManagerName).Clone()); } ImageDataList imageDataList = GifLoader.GetImageDataList(fileName); int numberOfFrames = imageDataList.Count; AnimationChain animationChain = new AnimationChain(numberOfFrames); for (int i = 0; i < numberOfFrames; i++) { // We assume GIFs are for 2D games that don't need mipmaps. Could change this later // if needed const bool generateMipmaps = false; Texture2D texture2D = imageDataList[i].ToTexture2D(generateMipmaps, FlatRedBallServices.GraphicsDevice); texture2D.Name = fileName + i.ToString(); if (i >= imageDataList.FrameTimes.Count) { const double defaultFrameTime = .1; animationChain.Add( new AnimationFrame( texture2D, (float)defaultFrameTime)); } else { animationChain.Add( new AnimationFrame( texture2D, (float)imageDataList.FrameTimes[i])); } FlatRedBallServices.AddDisposable(texture2D.Name, texture2D, contentManagerName); } // Don't dispose the anything because it's part of the // content manager. animationChain.ParentGifFileName = fileName; animationChain.Name = FileManager.RemovePath(fileName); return(animationChain); }