示例#1
0
        //Parameters:
        // type1 and type2 define the type of flask you wanna drink.
        // reason: is just for debugging output to see where does the drinking flask request came from
        // minRequiredCharges: Min number of charges a flask must have to consider it a valid flask to drink.
        // shouldDrinkAll: if you want to drink all the flasks of type1,type2 (true) or just first in the list(false).
        private bool FindDrinkFlask(FlaskActions type1, FlaskActions type2, string reason, int minRequiredCharge = 0, bool shouldDrinkAll = false)
        {
            var hasDrunk  = false;
            var flaskList = _playerFlaskList.FindAll(x => (x.FlaskAction1 == type1 || x.FlaskAction2 == type2 ||
                                                           x.FlaskAction1 == type2 || x.FlaskAction2 == type1) && x.IsEnabled && x.IsValid);

            flaskList.Sort((x, y) => x.TotalTimeUsed.CompareTo(y.TotalTimeUsed));
            foreach (var flask in flaskList)
            {
                UpdateFlaskChargesInfo(flask.Slot);
                if (flask.CurrentCharges < flask.UseCharges || flask.CurrentCharges < minRequiredCharge)
                {
                    continue;
                }
                _keyboard.SetLatency(GameController.Game.IngameState.CurLatency);
                if (!_keyboard.KeyPressRelease(_keyInfo.K[flask.Slot]))
                {
                    LogError("Warning: High latency ( more than 1000 millisecond ), plugin will fail to work properly.", ErrmsgTime);
                }
                if (Settings.DebugMode.Value)
                {
                    LogMessage("Just Drank Flask on key " + _keyInfo.K[flask.Slot] + " cuz of " + reason, LogmsgTime);
                }
                flask.TotalTimeUsed = (flask.IsInstant) ? 100000 : flask.TotalTimeUsed + 1;
                // if there are multiple flasks, drinking 1 of them at a time is enough.
                hasDrunk = true;
                if (!shouldDrinkAll)
                {
                    return(true);
                }
            }
            return(hasDrunk);
        }
 private PlayerFlask FindFlaskMatchingAnyAction(FlaskActions flaskAction, Boolean?instant = null, Boolean ignoreBuffs = false, Func <List <FlaskActions> > ignoreFlasksWithAction = null, Boolean isCleansing = false)
 {
     return(FindFlaskMatchingAnyAction(new List <FlaskActions> {
         flaskAction
     }, instant, ignoreBuffs, ignoreFlasksWithAction, isCleansing));
 }
 private Composite CreateUseFlaskAction(FlaskActions flaskAction, Boolean?instant = null, Boolean ignoreBuffs = false, Func <List <FlaskActions> > ignoreFlasksWithAction = null, Boolean isCleansing = false)
 {
     return(CreateUseFlaskAction(new List <FlaskActions> {
         flaskAction
     }, instant, ignoreBuffs, ignoreFlasksWithAction, isCleansing));
 }
示例#4
0
        private bool GettingAllFlaskInfo()
        {
            try
            {
                for (var j = 0; j < 5; j++)
                {
                    //InventoryItemIcon flask = flasksEquipped[j].AsObject<InventoryItemIcon>();
                    var flaskItem = GameController.Game.IngameState.IngameUi.InventoryPanel[InventoryIndex.Flask][j, 0, 0];
                    if (flaskItem == null || flaskItem.Address == 0)
                    {
                        _playerFlaskList[j].IsValid = false;
                        continue;
                    }

                    var flaskCharges = flaskItem.GetComponent <Charges>();
                    var flaskMods    = flaskItem.GetComponent <Mods>();
                    _playerFlaskList[j].IsInstant = false;
                    float tmpUseCharges = flaskCharges.ChargesPerUse;
                    _playerFlaskList[j].CurrentCharges = flaskCharges.NumCharges;
                    _playerFlaskList[j].FlaskRarity    = flaskMods.ItemRarity;
                    _playerFlaskList[j].FlaskName      = GameController.Files.BaseItemTypes.Translate(flaskItem.Path).BaseName;
                    _playerFlaskList[j].FlaskAction2   = FlaskActions.None;
                    _playerFlaskList[j].FlaskAction1   = FlaskActions.None;

                    //Checking flask action based on flask name type.
                    if (!_flaskInfo.FlaskTypes.TryGetValue(_playerFlaskList[j].FlaskName, out _playerFlaskList[j].FlaskAction1))
                    {
                        LogError("Error: " + _playerFlaskList[j].FlaskName + " name not found. Report this error message.", ErrmsgTime);
                    }

                    if (Settings.ChargeReduction.Value > 0)
                    {
                        tmpUseCharges = ((100 - Settings.ChargeReduction.Value) / 100) * tmpUseCharges;
                    }

                    //Checking flask mods.
                    FlaskActions action2 = FlaskActions.Ignore;
                    foreach (var mod in flaskMods.ItemMods)
                    {
                        if (mod.Name.ToLower().Contains("flaskchargesused"))
                        {
                            tmpUseCharges = ((100 + (float)mod.Value1) / 100) * tmpUseCharges;
                        }

                        if (mod.Name.ToLower().Contains("instant"))
                        {
                            _playerFlaskList[j].IsInstant = true;
                        }

                        // We have already decided action2 for unique flasks.
                        if (flaskMods.ItemRarity == ItemRarity.Unique)
                        {
                            continue;
                        }

                        if (!_flaskInfo.FlaskMods.TryGetValue(mod.Name, out action2))
                        {
                            LogError("Error: " + mod.Name + " mod not found. Is it unique flask? If not, report this error message.", ErrmsgTime);
                        }
                        else if (action2 != FlaskActions.Ignore)
                        {
                            _playerFlaskList[j].FlaskAction2 = action2;
                        }
                    }

                    // Speedrun mod on mana/life flask wouldn't work when full mana/life is full respectively,
                    // So we will ignore speedrun mod from mana/life flask. Other mods
                    // on mana/life flasks will work.
                    if (_playerFlaskList[j].FlaskAction2 == FlaskActions.Speedrun &&
                        (_playerFlaskList[j].FlaskAction1 == FlaskActions.Life ||
                         _playerFlaskList[j].FlaskAction1 == FlaskActions.Mana ||
                         _playerFlaskList[j].FlaskAction1 == FlaskActions.Hybrid))
                    {
                        _playerFlaskList[j].FlaskAction2 = FlaskActions.None;
                        if (_warnFlaskSpeed)
                        {
                            LogError("Warning: Speed Run mod is ignored on mana/life/hybrid flasks. Use Alt Orbs on those flasks.", ErrmsgTime);
                            _warnFlaskSpeed = false;
                        }
                    }

                    if (Settings.DisableLifeSecUse.Value)
                    {
                        if (_playerFlaskList[j].FlaskAction1 == FlaskActions.Life || _playerFlaskList[j].FlaskAction1 == FlaskActions.Hybrid)
                        {
                            if (_playerFlaskList[j].FlaskAction2 == FlaskActions.Offense || _playerFlaskList[j].FlaskAction2 == FlaskActions.Defense)
                            {
                                _playerFlaskList[j].FlaskAction2 = FlaskActions.None;
                            }
                        }
                    }

                    _playerFlaskList[j].UseCharges = (int)Math.Floor(tmpUseCharges);
                    _playerFlaskList[j].IsValid    = true;
                }
            }
            catch (Exception e)
            {
                if (Settings.DebugMode.Value)
                {
                    LogError("Warning: Error getting all flask Informations.", ErrmsgTime);
                    LogError(e.Message + e.StackTrace, ErrmsgTime);
                }
                _playerFlaskList.Clear();
                for (var i = 0; i < 5; i++)
                {
                    _playerFlaskList.Add(new PlayerFlask(i));
                }
                return(false);
            }
            return(true);
        }
示例#5
0
        private void handleFlaskMods(PlayerFlask flask)
        {
            FlaskActions flaskActionOut;

            if (Core.Cache.FlaskInfo == null)
            {
                Core.LogErr(Core.PluginName + ": Error: Flask Info cache was never initialized. This method will not function properly.", Core.ErrmsgTime);
                return;
            }

            //Checking flask action based on flask name type.
            if (!Core.Cache.FlaskInfo.FlaskTypes.TryGetValue(flask.Name, out flaskActionOut))
            {
                Core.LogErr(Core.PluginName + ": Error: " + flask.Name + " name not found. Add to config/flaskinfo.json and report this error message.", Core.ErrmsgTime);
            }
            else
            {
                flask.Action1 = flaskActionOut;
            }

            //Checking for unique flasks.
            if (flask.Mods.ItemRarity == ItemRarity.Unique)
            {
                flask.Name = flask.Mods.UniqueName;

                //Enabling Unique flask action 2.
                if (!Core.Cache.FlaskInfo.UniqueFlaskNames.TryGetValue(flask.Name, out flaskActionOut))
                {
                    Core.LogErr(Core.PluginName + ": Error: " + flask.Name + " unique name not found. Add to config/flaskinfo.json and report this error message.", Core.ErrmsgTime);
                }
                else
                {
                    flask.Action2 = flaskActionOut;
                }
            }

            //Checking flask mods.
            FlaskActions action2 = FlaskActions.Ignore;

            foreach (var mod in flask.Mods.ItemMods)
            {
                if (mod.Name.ToLower().Contains("instant"))
                {
                    if (mod.Name.Contains("FlaskPartialInstantRecovery"))
                    {
                        flask.InstantType = FlaskInstantType.Partial;
                    }
                    else if (mod.Name.Contains("FlaskInstantRecoveryOnLowLife"))
                    {
                        flask.InstantType = FlaskInstantType.LowLife;
                    }
                    else if (mod.Name.Contains("FlaskFullInstantRecovery"))
                    {
                        flask.InstantType = FlaskInstantType.Full;
                    }
                }

                // We have already decided action2 for unique flasks.
                if (flask.Mods.ItemRarity == ItemRarity.Unique)
                {
                    continue;
                }

                if (!Core.Cache.FlaskInfo.FlaskMods.TryGetValue(mod.Name, out action2))
                {
                    Core.LogErr(Core.PluginName + ": Error: " + mod.Name + " mod not found. Is it unique flask? If not, report this error message.", Core.ErrmsgTime);
                }
                else if (action2 != FlaskActions.Ignore)
                {
                    flask.Action2 = action2;
                }
            }
        }
 private PlayerFlask findFlaskMatchingAnyAction(FlaskActions flaskAction, Boolean?instant = null, Func <List <FlaskActions> > ignoreFlasksWithAction = null)
 {
     return(findFlaskMatchingAnyAction(new List <FlaskActions> {
         flaskAction
     }, instant, ignoreFlasksWithAction));
 }
 private Composite createUseFlaskAction(FlaskActions flaskAction, Boolean?instant = null, Func <List <FlaskActions> > ignoreFlasksWithAction = null)
 {
     return(createUseFlaskAction(new List <FlaskActions> {
         flaskAction
     }, instant, ignoreFlasksWithAction));
 }