// Token: 0x06000004 RID: 4 RVA: 0x0000208C File Offset: 0x0000028C public static bool Prefix(FlashLight __instance) { SkinnedMeshRenderer[] allComponentsInChildren = __instance.GetAllComponentsInChildren <SkinnedMeshRenderer>(); foreach (SkinnedMeshRenderer skinnedMeshRenderer in allComponentsInChildren) { bool flag = skinnedMeshRenderer.name.Contains("flashlight_batt_rig_Flashlight"); if (flag) { skinnedMeshRenderer.material.color = new Color32(Convert.ToByte(MainPatch.config.Flightvalue), Convert.ToByte(MainPatch.config.Flightgvalue), Convert.ToByte(MainPatch.config.Flightbvalue), 1); } } return(true); }