public void StopFlashBtn(FlashBtnType flashBtnType) { //TraceUtil.Log("StopFlashBtn:"+flashBtnType); switch (flashBtnType) { case FlashBtnType.PickUpBtn: TweenPosition.Begin(PickUpFruitBtn.gameObject, 0.3f, PickUpFruitBtn.transform.localPosition, PickUpBtnPosition, null); break; case FlashBtnType.WateringBtn: //TweenPosition.Begin(wateringFruitBtn.gameObject, 0.3f, wateringFruitBtn.transform.localPosition, WateringBtnPosition, null); break; default: break; } }
public void FlashBtn(FlashBtnType flashBtnType) { //TraceUtil.Log("FlashBtn:"+flashBtnType); switch (flashBtnType) { case FlashBtnType.PickUpBtn: Vector3 fromPosition = PickUpBtnPosition; Vector3 ToPosition = fromPosition + new Vector3(0, 10, 0); TweenPosition.Begin(PickUpFruitBtn.gameObject, 0.3f, fromPosition, ToPosition, MoveDown); break; case FlashBtnType.WateringBtn: break; default: break; } }