public TreasureMapEntry(TreasureMapEntry.TreasureMapID enMapID, Level.ZoneEnum enZone, Vector2 v2BuriedPos, Trophies.TrophyReward xReward, FlagCodex.FlagID enFlag) { this.enMapID = enMapID; this.enFlag = enFlag; this.v2BuriedPos = v2BuriedPos; this.xReward = xReward; this.enZone = enZone; }
public void SetInfo(Collider colInteractCollider, byte byDir, FlagCodex.FlagID enFlagID) { this.colInteractCollider = colInteractCollider; if (byDir < 4) { this.xRenderComponent.SwitchAnimation((ushort)byDir, Animation.CancelOptions.IgnoreIfPlaying); } this.enFlagID = enFlagID; }
public void SetInfo(Level.WorldRegion enLockRegion, Rectangle recTriggerRec, FlagCodex.FlagID enFlagToSet) { this.enLockRegion = enLockRegion; this.recTriggerRec = recTriggerRec; this.enFlagToSet = enFlagToSet; }
public ActivateFlagTrigger(FlagCodex.FlagID enFlagID, byte bySubFlag) { this.enFlagID = enFlagID; this.bySubFlag = bySubFlag; }
public void SetInfo(FlagCodex.FlagID enFlagToTrigger, byte bySubTrigger = 0) { this.enFlagToTrigger = enFlagToTrigger; this.recTriggerRec = new Rectangle((int)this.xTransform.v2Pos.X - 5, (int)this.xTransform.v2Pos.Y - 5, 10, 10); this.bySubTrigger = bySubTrigger; }
public void SetInfo(Rectangle recCollider, FlagCodex.FlagID enFlagToTriggerOnFinish) { this.recCollider = recCollider; this.enFlagToTriggerOnFinish = enFlagToTriggerOnFinish; }
public override void OnUpdate() { if (this.bDying) { return; } if (this.bClientConnect) { this.xOwner.xTransform.SetBoth(this.xFollowView.xEntity.xTransform.v2Pos); this.bClientConnect = false; } this.xChatBubble.Update(); this.xCombatBubble.Update(); IEntity xWhatToFollow = this.xFollowView.xEntity; this.iCounter++; if (this.xOverrideFlyTo != null) { xWhatToFollow = this.xOverrideFlyTo; } Game1 master = Program.game; HashSet<FlagCodex.FlagID> henActiveFlags = master.xGameSessionData.henActiveFlags; this.iHintCooldown--; this.iBanterCooldown--; if (this.iCombatBanterCooldown > 0) { this.iCombatBanterCooldown--; } if (this.iCounter % 16 == 0) { _Effect_MovingAnimated xEfe = new _Effect_MovingAnimated(this.xOwner.xTransform.v2Pos + 3f * Utility.RandomizeVector2Direction(CAS.RandomInVisual), SortedAnimated.SortedAnimatedEffects.Glitter_Small_Naniva, new Vector2(0f, 0.25f), 40, 5, 1f); xEfe.xRenderComponent.v2OffsetRenderPos.Y = -10f; xEfe.xRenderComponent.cColor = Color.LightCyan; Program.game._EffectMaster_AddEffect(xEfe); } if (!Program.game.xGameSessionData.henActiveFlags.Contains(FlagCodex.FlagID._HeyListen_ShutUp) && Program.game.xLevelMaster.xCurrentLevel.enRegion != Level.WorldRegion.SeasonTemple) { if (this.enCurrentHint == FlagCodex.FlagID._HeyListen_Bush || this.enCurrentHint == FlagCodex.FlagID._HeyListen_Jar || this.enCurrentHint == FlagCodex.FlagID._HeyListen_Crate || this.enCurrentHint == FlagCodex.FlagID._HeyListen_Barrel || this.enCurrentHint == FlagCodex.FlagID._HeyListen_NPC || this.enCurrentHint == FlagCodex.FlagID._HeyListen_Enemy || this.enCurrentHint == FlagCodex.FlagID._HeyListen_Fishing || this.enCurrentHint == FlagCodex.FlagID._HeyListen_Loot) { if (!henActiveFlags.Contains(this.enCurrentHint) && Vector2.Distance(this.xOverrideFlyTo.xTransform.v2Pos, this.xOwner.xTransform.v2Pos) < 30f) { this.HandleFlagTrigger(this.enCurrentHint); this.iCounter = 0; this.iHintCooldown = 600; } if (henActiveFlags.Contains(this.enCurrentHint) && (this.iCounter >= 300 || Vector2.Distance(this.xFollowView.xEntity.xTransform.v2Pos, this.xOwner.xTransform.v2Pos) > 300f)) { this.xOverrideFlyTo = null; this.enCurrentHint = FlagCodex.FlagID.Null; } } else if (this.enCurrentHint != FlagCodex.FlagID.Null && master.xLocalPlayer.xGUIStuff.xNaniva.iDisplayTimeLeft <= 0 && master.xLocalPlayer.xGUIStuff.xBag.iDisplayTimeLeft <= 0) { if (this.enCurrentHint == FlagCodex.FlagID._HeyListen_Introduction) { this.HandleFlagTrigger(FlagCodex.FlagID._BagTips_Naniva1); } else if (this.enCurrentHint == FlagCodex.FlagID._BagTips_Naniva1) { this.HandleFlagTrigger(FlagCodex.FlagID._HeyListen_Introduction2); } else if (this.enCurrentHint == FlagCodex.FlagID._HeyListen_Introduction2) { this.HandleFlagTrigger(FlagCodex.FlagID._BagTips_Naniva2); } else { this.enCurrentHint = FlagCodex.FlagID.Null; } } if (this.enQueuedHint != FlagCodex.FlagID.Null) { if (CAS.LocalPlayer.xGUIStuff.xNaniva.iDisplayTimeLeft <= 0 && CAS.LocalPlayer.xGUIStuff.xBag.iDisplayTimeLeft <= 0) { this.HandleFlagTrigger(this.enQueuedHint); return; } } else { if (!henActiveFlags.Contains(FlagCodex.FlagID._BagTips_Naniva2) && this.enCurrentHint == FlagCodex.FlagID.Null && master.xLevelMaster.xCurrentLevel.enZone == Level.ZoneEnum.EvergrindCity_Main && Program.game.xGameSessionData.hsActiveStringFlags.Add("Asdamos")) { this.HandleFlagTrigger(FlagCodex.FlagID._HeyListen_Introduction); } if (henActiveFlags.Contains(FlagCodex.FlagID._BagTips_Naniva2) && this.enCurrentHint == FlagCodex.FlagID.Null && this.iHintCooldown <= 0) { if (this.iCounter % 10 == 0 && !henActiveFlags.Contains(FlagCodex.FlagID._HeyListen_Bush)) { using (Dictionary<ushort, DynamicEnvironment>.ValueCollection.Enumerator enumerator = Program.game.xEntityMaster.dixDynamicEnvironment.Values.GetEnumerator()) { while (enumerator.MoveNext()) { DynamicEnvironment x = enumerator.Current; if (x.enType >= DynamicEnvironmentCodex.ObjectTypes.Bush && x.enType < DynamicEnvironmentCodex.ObjectTypes.Bush_Last && (x.xCollisionComponent.ibitCurrentColliderLayer & this.xFollowView.xEntity.xCollisionComponent.ibitCurrentColliderLayer) != 0 && this.AcceptedOverridePosition(x.xTransform.v2Pos) && !base.Raycast((x.xTransform.v2Pos + this.xOwner.xTransform.v2Pos) / 2f)) { this.xOverrideFlyTo = x; this.enCurrentHint = FlagCodex.FlagID._HeyListen_Bush; return; } } goto IL_804; } } if (this.iCounter % 10 == 1 && !henActiveFlags.Contains(FlagCodex.FlagID._HeyListen_Jar)) { using (Dictionary<ushort, DynamicEnvironment>.ValueCollection.Enumerator enumerator2 = Program.game.xEntityMaster.dixDynamicEnvironment.Values.GetEnumerator()) { while (enumerator2.MoveNext()) { DynamicEnvironment x2 = enumerator2.Current; if (x2.enType >= DynamicEnvironmentCodex.ObjectTypes.Jar && x2.enType < DynamicEnvironmentCodex.ObjectTypes.Jar_Last && (x2.xCollisionComponent.ibitCurrentColliderLayer & this.xFollowView.xEntity.xCollisionComponent.ibitCurrentColliderLayer) != 0 && this.AcceptedOverridePosition(x2.xTransform.v2Pos) && !base.Raycast((x2.xTransform.v2Pos + this.xOwner.xTransform.v2Pos) / 2f)) { this.xOverrideFlyTo = x2; this.enCurrentHint = FlagCodex.FlagID._HeyListen_Jar; return; } } goto IL_804; } } if (this.iCounter % 10 == 2 && !henActiveFlags.Contains(FlagCodex.FlagID._HeyListen_Crate)) { using (Dictionary<ushort, DynamicEnvironment>.ValueCollection.Enumerator enumerator3 = Program.game.xEntityMaster.dixDynamicEnvironment.Values.GetEnumerator()) { while (enumerator3.MoveNext()) { DynamicEnvironment x3 = enumerator3.Current; if (x3.enType >= DynamicEnvironmentCodex.ObjectTypes.Crate && x3.enType < DynamicEnvironmentCodex.ObjectTypes.Crate_Last && (x3.xCollisionComponent.ibitCurrentColliderLayer & this.xFollowView.xEntity.xCollisionComponent.ibitCurrentColliderLayer) != 0 && this.AcceptedOverridePosition(x3.xTransform.v2Pos) && !base.Raycast((x3.xTransform.v2Pos + this.xOwner.xTransform.v2Pos) / 2f)) { this.xOverrideFlyTo = x3; this.enCurrentHint = FlagCodex.FlagID._HeyListen_Crate; return; } } goto IL_804; } } if (this.iCounter % 10 == 3 && !henActiveFlags.Contains(FlagCodex.FlagID._HeyListen_Barrel)) { foreach (DynamicEnvironment x4 in Program.game.xEntityMaster.dixDynamicEnvironment.Values) { if (x4.enType >= DynamicEnvironmentCodex.ObjectTypes.Barrel && x4.enType < DynamicEnvironmentCodex.ObjectTypes.Barrel_Last && (x4.xCollisionComponent.ibitCurrentColliderLayer & this.xFollowView.xEntity.xCollisionComponent.ibitCurrentColliderLayer) != 0 && this.AcceptedOverridePosition(x4.xTransform.v2Pos) && !base.Raycast((x4.xTransform.v2Pos + this.xOwner.xTransform.v2Pos) / 2f)) { this.xOverrideFlyTo = x4; this.enCurrentHint = FlagCodex.FlagID._HeyListen_Barrel; return; } } } IL_804: if (this.iCounter % 10 == 4 && !henActiveFlags.Contains(FlagCodex.FlagID._HeyListen_NPC)) { foreach (NPC x5 in Program.game.dixNPCList.Values) { if (x5 != this.xOwner && (x5.xCollisionComponent.ibitCurrentColliderLayer & this.xFollowView.xEntity.xCollisionComponent.ibitCurrentColliderLayer) != 0 && this.AcceptedOverridePosition(x5.xTransform.v2Pos) && !base.Raycast((x5.xTransform.v2Pos + this.xOwner.xTransform.v2Pos) / 2f)) { this.xOverrideFlyTo = x5; this.enCurrentHint = FlagCodex.FlagID._HeyListen_NPC; return; } } } if (this.iCounter % 10 == 5 && !henActiveFlags.Contains(FlagCodex.FlagID._HeyListen_Enemy)) { foreach (Enemy x6 in Program.game.dixEnemyList.Values) { if ((x6.xCollisionComponent.ibitCurrentColliderLayer & this.xFollowView.xEntity.xCollisionComponent.ibitCurrentColliderLayer) != 0 && this.AcceptedOverridePosition(x6.xTransform.v2Pos) && !base.Raycast((x6.xTransform.v2Pos + this.xOwner.xTransform.v2Pos) / 2f)) { this.xOverrideFlyTo = x6; this.enCurrentHint = FlagCodex.FlagID._HeyListen_Enemy; return; } } } if (this.iCounter % 10 == 7 && !henActiveFlags.Contains(FlagCodex.FlagID._HeyListen_Fishing)) { foreach (DynamicEnvironment x7 in Program.game.xEntityMaster.dixDynamicEnvironment.Values) { if (x7.enType == DynamicEnvironmentCodex.ObjectTypes.FishingPlate) { Vector2 v2FishPlatePos = Utility.PointToVector2((x7 as FishingPlate).recCollider.Center); if (this.AcceptedOverridePosition(v2FishPlatePos) && !base.Raycast((v2FishPlatePos + this.xOwner.xTransform.v2Pos) / 2f)) { this.xOverrideFlyTo = new EntityShell(v2FishPlatePos); this.enCurrentHint = FlagCodex.FlagID._HeyListen_Fishing; return; } } } } } } if (Program.game.xCutsceneMaster.bInCutscene || !henActiveFlags.Contains(FlagCodex.FlagID._BagTips_Naniva2) || this.enCurrentHint != FlagCodex.FlagID.Null || this.iHintCooldown > 0 || this.iBanterCooldown > 0) { goto IL_CC9; } this.iBanterCooldown = 200; if (this.EnemiesNearby()) { goto IL_CC9; } if (this.sForceNextBanter != "") { this.SetBubble(CAS.GetLibraryText("DialogueSnippets", this.sForceNextBanter)); this.sForceNextBanter = ""; goto IL_CC9; } if (CAS.RandomInVisual.Next(5) != 0) { goto IL_CC9; } if ((Program.game.xLevelMaster.xCurrentLevel.enZone == Level.ZoneEnum.HalloweenForestWest || Program.game.xLevelMaster.xCurrentLevel.enZone == Level.ZoneEnum.HalloweenForestEast || Program.game.xLevelMaster.xCurrentLevel.enRegion == Level.WorldRegion.FlyingFortress) && CAS.RandomInVisual.Next(2) == 0) { int iRan = CAS.RandomInVisual.Next(4); string sMos = ""; if (iRan == 0) { sMos = "NanivaBubbleNegativeLocation01"; } else if (iRan == 1) { sMos = "NanivaBubbleNegativeLocation02"; } else if (iRan == 2) { sMos = "NanivaBubbleNegativeLocation03"; } else if (iRan == 3) { sMos = "NanivaBubbleNegativeLocation04"; } this.SetBubble(CAS.GetLibraryText("DialogueSnippets", sMos)); } else { int iGoRandom = CAS.RandomInVisual.Next(this.lsRandomBanterIDs.Count); if (iGoRandom == this.iPreviousBanter) { goto IL_CC9; } this.iPreviousBanter = iGoRandom; string sMos2 = this.lsRandomBanterIDs[iGoRandom]; this.SetBubble(CAS.GetLibraryText("DialogueSnippets", sMos2)); if (sMos2 == "NanivaBubbleRandomBanter04") { this.sForceNextBanter = "NanivaBubbleRandomBanter04b"; goto IL_CC9; } if (!(sMos2 == "NanivaBubbleRandomBanter09")) { goto IL_CC9; } int iRan2 = CAS.RandomInVisual.Next(4); if (iRan2 == 0) { this.sForceNextBanter = "NanivaBubbleRandomBanter09b"; goto IL_CC9; } if (iRan2 == 1) { this.sForceNextBanter = "NanivaBubbleRandomBanter09c"; goto IL_CC9; } if (iRan2 == 2) { this.sForceNextBanter = "NanivaBubbleRandomBanter09d"; goto IL_CC9; } if (iRan2 == 3) { this.sForceNextBanter = "NanivaBubbleRandomBanter09e"; goto IL_CC9; } goto IL_CC9; } return; } IL_CC9: if (xWhatToFollow.GetRenderComponentIfAny() != null) { this.xOwner.xRenderComponent.fAlpha = xWhatToFollow.GetRenderComponentIfAny().fAlpha; this.xOwner.xRenderComponent.fVirtualHeight = xWhatToFollow.GetRenderComponentIfAny().fVirtualHeight; } if (this.xOverrideFlyTo == null && (this.xFollowView.xEntity.iPhasing == -1 || Vector2.Distance(this.xOwner.xTransform.v2Pos, this.xFollowView.xEntity.xTransform.v2Pos) > 400f)) { this.TeleportToOwner(); } Program.GetTheGame(); if (this.iRemoveAPCountDown > 0) { this.iRemoveAPCountDown--; if (this.iRemoveAPCountDown == 0) { this.xAttackPhaseEnemy.UnregisterCurrent(); this.xAttackPhaseEnemy.lxHitEntities.Clear(); } } float fDistance = Vector2.Distance(this.xOwner.xTransform.v2Pos, xWhatToFollow.xTransform.v2Pos); Vector2 v2LookAt; if (this.xOwner.xTransform.v2Pos != xWhatToFollow.xTransform.v2Pos) { v2LookAt = Vector2.Normalize(xWhatToFollow.xTransform.v2Pos - this.xOwner.xTransform.v2Pos); } else { v2LookAt = new Vector2(1f, 0f); } if (this.iExistTimer % 120 == 1) { Random knark = Program.GetTheGame().randomInVisual; this.v2AmbientWantDirection = new Vector2((float)knark.NextDouble() * 2f - 1f, (float)knark.NextDouble() * 2f - 1f) + v2LookAt / 2f; this.v2AmbientWantDirection.Normalize(); } this.xOwner.xTransform.v2Pos += this.v2AmbientTravelDirection * 0.2f; if (this.v2AmbientTravelDirection == Vector2.Zero) { this.v2AmbientTravelDirection = this.v2AmbientWantDirection / 2f; } this.v2AmbientTravelDirection = Vector2.Lerp(this.v2AmbientTravelDirection, this.v2AmbientWantDirection, 0.03f); float arg_EFA_0 = v2LookAt.X; if (fDistance > this.fDistanceAtMove) { float fThisVelocity = (fDistance - this.fDistanceAtMove) / (this.fMaxVelocityAtDistance - this.fDistanceAtMove) * 2f; if (this.xOverrideFlyTo != null) { fThisVelocity *= 2f; } if (fThisVelocity > 2.5f) { fThisVelocity = 2.5f; } this.xOwner.xTransform.v2Pos += v2LookAt * fThisVelocity; } if (this.xOwner.xRenderComponent.GetCurrentAnimation().bIsMoveCancellable) { this.iExistTimer++; Vector2 v2TrueLook = v2LookAt; if (this.xOverrideLookat != null) { v2TrueLook = Utility.Normalize(this.xOverrideLookat.v2Pos - this.xOwner.xTransform.v2Pos); } this.xOwner.xRenderComponent.SwitchAnimation((ushort)Utility.ConvertV2DirectionToClosestByteDirection(v2TrueLook), Animation.CancelOptions.IgnoreIfPlaying); } this.xOwner.xTransform.v2ServerPos = this.xOwner.xTransform.v2Pos; }
public void HandleFlagTrigger(FlagCodex.FlagID enFlag) { if (Program.game.xGameSessionData.henActiveFlags.Contains(FlagCodex.FlagID._HeyListen_ShutUp) && Program.game.xLevelMaster.xCurrentLevel.enRegion != Level.WorldRegion.SeasonTemple) { return; } if (enFlag == FlagCodex.FlagID._HeyListen_Introduction) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_Introduction")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._BagTips_Naniva1) { Program.game.xLocalPlayer.xGUIStuff.SetBagOfTricks(CAS.GetLibraryText("NoticesAndTips", "BagTips_Naniva")); } else if (enFlag == FlagCodex.FlagID._HeyListen_Introduction2) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_Introduction02")); } else if (enFlag == FlagCodex.FlagID._BagTips_Naniva2) { Program.game.xLocalPlayer.xGUIStuff.SetBagOfTricks(CAS.GetLibraryText("NoticesAndTips", "BagTips_Naniva2")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_Bush) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_Bush")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_Jar) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_Jar")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_Barrel) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_Barrel")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_Crate) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_Crate")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_NPC) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_NPC")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_Enemy) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_Enemy")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_EXP) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_EXP")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_Energy) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_Energy")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_Fishing) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_FishingSpot")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_LevelUp) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_LevelUp")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_Loot) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_Loot")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._HeyListen_Shield) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_Shield")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); } else if (enFlag == FlagCodex.FlagID._BagTips_Naniva3) { Program.game.xLocalPlayer.xGUIStuff.SetBagOfTricks(CAS.GetLibraryText("NoticesAndTips", "BagTips_Naniva3")); Program.game.xGameSessionData.henActiveFlags.Add(enFlag); this.enQueuedHint = FlagCodex.FlagID._HeyListen_BagBanter01; } else if (enFlag == FlagCodex.FlagID._HeyListen_BagBanter01) { Program.game.xLocalPlayer.xGUIStuff.SetHeyListen(CAS.GetLibraryText("DialogueSnippets", "NanivaHeyListen_BagBanter01")); this.enQueuedHint = FlagCodex.FlagID._BagTips_Naniva4; } else if (enFlag == FlagCodex.FlagID._BagTips_Naniva4) { Program.game.xLocalPlayer.xGUIStuff.SetBagOfTricks(CAS.GetLibraryText("NoticesAndTips", "BagTips_NanivaShutUp")); this.enQueuedHint = FlagCodex.FlagID.Null; this.iHintCooldown = 600; } this.enCurrentHint = enFlag; if (!Program.game.xGameSessionData.henActiveFlags.Contains(FlagCodex.FlagID._BagTips_Naniva3) && this.CheckHeyListenCount() >= 4) { this.enQueuedHint = FlagCodex.FlagID._BagTips_Naniva3; } }
public void SetInfo(Level.WorldRegion enRegion, FlagCodex.FlagID enFlagToTrigger) { this.enRegion = enRegion; this.enFlagToTrigger = enFlagToTrigger; this.recTriggerRec = new Rectangle((int)this.xTransform.v2Pos.X - 5, (int)this.xTransform.v2Pos.Y - 5, 10, 10); }
public SpecialFlagReward(FlagCodex.FlagID p_enFlagID) { this.enFlagID = p_enFlagID; }
public void SetInfo(Level.WorldRegion enRegion, FlagCodex.FlagID enFlagToTrigger) { this.enRegion = enRegion; this.enFlagToTrigger = enFlagToTrigger; this.CheckAgainstFlag(enFlagToTrigger); }
public GroundFlagTrigger(FlagCodex.FlagID p_enFlagToTrigger, byte p_byFlagSubTrigger, Collider p_colHitbox, List<Collider> p_lcolCollidersToCheckAgainst, bool p_bBroadcast) : base(p_colHitbox, p_lcolCollidersToCheckAgainst, p_bBroadcast) { this.enFlagToTrigger = p_enFlagToTrigger; this.byFlagSubTrigger = p_byFlagSubTrigger; }