public static bool CheckFlag(FlagCode flag) { switch (flag) { case FlagCode.Ore: if (OreFound) { OreFound = false; return(true); } return(false); case FlagCode.Save: if (PleaseSave) { PleaseSave = false; return(true); } return(false); case FlagCode.UnlockMap: if (BlackSheepWall) { BlackSheepWall = false; return(true); } return(false); default: Randomizer.Log($"Unknown Flag code {flag}"); return(false); } }
/// <summary> /// Undo any pending changes and revert back fields to the old ones. /// </summary> public void UndoPendingChanges() { foreach (Worker worker in Workers) { worker.Calls.Remove(this); } //THIS NEEDS WORK! if (_id == 0) { //its new so lets delete it! ServiceUser.Calls.Remove(this); CallManager.Instance.Calls.Remove(this); } else { idServiceUser = (int)this.Old["idServiceUser"]; duration_mins = (int)this.Old["duration_mins"]; required_workers = (int)this.Old["required_workers"]; time = (DateTime)this.Old["time"]; flag = (FlagCode)this.Old["flagcode"]; notes = (string)this.Old["notes"]; traveltime_mins = (int)this.Old["traveltime_mins"]; Workers.Clear(); Workers.AddRange(OldWorkers); } _markedForDeletion = false; _MarkForSave = false; }
public void From_To_Byte(FlagCode interruptFlagCode, OperationMode operationMode, byte expectedByte) { var canStat = new CanStat(interruptFlagCode, operationMode); Assert.Equal(interruptFlagCode, canStat.InterruptFlagCode); Assert.Equal(operationMode, canStat.OperationMode); Assert.Equal(expectedByte, canStat.ToByte()); Assert.Equal(expectedByte, new CanStat(expectedByte).ToByte()); }
/// <summary> /// Constructor /// </summary> public Call() { this.required_workers = 1; this.traveltime_mins = 0; this._workers = null; this.flag = FlagCode.None; this._markedForDeletion = false; this._MarkForSave = true; this.Old = new Dictionary <string, object>(); this.OldWorkers = new List <Worker>(); this.SaveMarkerChanged += Call_SaveMarkerChanged; this.SaveMarkerChanging += Call_SaveMarkerChanging; }
public CodeData CreateCodeData(TextCovertedData data, EventCodeScriptable scr) { if (data == null) { return(new EndCode()); } if (CheckChain(data)) { return(this); } CodeData result = null; switch (data._head) { case "": case "name": //name[name] result = new TextData(data); break; case "branch": //branch \nbranchName \n $#1... result = new BranchCode(data); break; case "flag": //flag[flagName] 5 result = new FlagCode(data); break; case "item": //item[itemName] 1 result = new ItemCode(data); break; case "map": //map[mapName] result = new MapCode(data); break; case "image": //image[setName,num] back (center) result = new ImageCode(data); break; case "music": //music[setName,0] result = new AudioCode(data); break; case "battle": //battle[enemySetName] result = new BattleCode(data); break; case "load": //load[black] 500 result = new LoadCode(data); break; case "wait": //wait[500] result = new WaitCode(data); break; default: return(null); } result._targetScr = scr; return(result); }
/// <summary> /// Initializes a new instance of the CanStat class. /// </summary> /// <param name="interruptFlagCode">ICOD[2:0]: Interrupt Flag Code bits.</param> /// <param name="operationMode">OPMOD[2:0]: Operation Mode bits.</param> public CanStat(FlagCode interruptFlagCode, OperationMode operationMode) { InterruptFlagCode = interruptFlagCode; OperationMode = operationMode; }