public void GenerateNature() { var seed = 0x0u; var expectedNature = Nature.Relaxed; var generator = FixedNatureGenerator.GetInstance(expectedNature); Assert.AreEqual(expectedNature, generator.GenerateFixedNature(ref seed)); }
public void GetInstanceWithInvalidNature() { var generator = FixedNatureGenerator.GetInstance(Nature.other); Assert.AreEqual(typeof(NullNatureGenerator), generator.GetType()); }