private void FishReelStarted(FishStats stats, Fish fish) { if (m_currState != FishingState.Waiting) { Debug.LogError("Received fish reel started event while in state (" + m_currState + ")"); } m_currFishingSign.FishingArea.ActivateFish(false); m_fishingController.StartFishing(stats, fish); m_fishingReticle.SetAnimTriggReelStart(); m_fishingRod.SetAnimTriggReelStart(); m_uiManager.ToggleInstructions(""); ChangeState(FishingState.Reeling); }