// Use this for initialization void Start() { for (int i = 0; i < resourceoptions.Length; i++) { //get instance FishResourcePanelButton inst = resourceoptions[i].GetComponentInChildren <FishResourcePanelButton> (); inst.instance = this; } glow.gameObject.SetActive(false); }
public void setGlow(FishResourcePanelButton button) { glow.gameObject.SetActive(true); glow.gameObject.transform.position = button.gameObject.transform.position; }