protected override void OnMouseClicked() { base.OnMouseClicked(); if (LevelManager.GetI().isStart) { LevelManager.GetI().isStart = false; return; } foreach (Fish fish in FishGenerator.GetI().fishList) { fish.Die(); } FishGenerator.GetI().fishCount = 0; }
public void nextLevel() { if (currentLevel == 0 && isStart) { isStart = false; } else if (currentLevel < levelsCount - 1) { currentLevel++; MusicManager.GetI().SetMusic(levelConfigs[currentLevel].musicID); } else { FishGenerator.GetI().Stop(); } }