private void Col(Collision collision) { if (collision.gameObject.CompareTag("fish")) { FishBasic fish1 = this; FishBasic fish2 = collision.gameObject.GetComponent <FishBasic>(); if (fish1.size > fish2.size) { EatFish(fish2); } } }
public void EatFish(FishBasic fish) { AddReward(7.5f); ChangeSize(transform, size + fish.size); fish.Eaten(); }