//加载根树 private void LoadRoot() { _RootTreeNode = new TreeNodeModel("全部类型"); _RootTreeNode.Expanded = true; //获取所有大树 List <Module> mds = _UserService.QueryModulesParent(); FirstGeneration.Clear(); if (mds != null) { foreach (var m in mds) { //根目录中添加大树 TreeNodeModel node = _RootTreeNode.createChild(m.Id, m.Name); node.Expanded = true; //根据大树id去查找小树,然后添加到对应的树里面 List <Module> subs = _UserService.QueryModulesByParentId(node.Id); foreach (var s in subs) { node.createChild(s.Id, s.Name).Expanded = true; } } } FirstGeneration.Add(_RootTreeNode); LoadBaseData(); }
private void FirstGeneration_Tick(object sender, EventArgs e) { label10.Text = "Generation num: " + Convert.ToString(generationNum); if (firstGenerationIteration == mobScore.Length) { Crossbreeding(BestMob(mobScore), BestMob(mobScore), BestMob(mobScore), BestMob(mobScore)); Mutation(); firstGenerationIteration++; FirstGeneration.Stop(); OneGeneration.Start(); return; } FillW(W01); FillW(W12); FillW(W23); //WeightsReader(W01, W12, W23, firstGenerationIteration); WeightsWriter(W01, W12, W23, firstGenerationIteration); mobUpIteration = 0; OneMobLifeCycle.Start(); FirstGeneration.Stop(); }
/// <summary> /// 加载根树 _DishBean /// </summary> private void InitTreeByDishData() { _RootTreeNode = new TreeNodeModel("全部类型"); _RootTreeNode.Expanded = true; FirstGeneration.Add(_RootTreeNode); //List<DischesWayRef>dwrs= _DataService.QueryAll(); LoadTreeData(); }
public async void LoadData(object obj) { IsBusy = true; await Task.Run(() => { // Get raw family tree data from a database. RefreshRootGroup(new ZenfolioTreeViewModel(Database.GetRootGroup())); IsBusy = false; }); FirstGeneration.First().IsExpanded = true; }
public MainAlgorithm(double crossoverProbability, double mutationProbability, int populationSize, int generationCount, FirstGeneration firstGeneration, FitnessValue fitnessValue, Crossover crossover, Mutation mutation) { CrossoverProbability = crossoverProbability; MutationProbability = mutationProbability; PopulationSize = populationSize; GenerationCount = generationCount; _firstGeneration = firstGeneration; _fitnessValue = fitnessValue; _crossover = crossover; _mutation = mutation; }
private void InitTreeByDishesWayData() { FirstGeneration.Clear(); _RootTreeNode = new TreeNodeModel("全部类型"); _RootTreeNode.Expanded = true; FirstGeneration.Add(RootTreeNode); List <DischesWayName> dwns = _DataService.FindAllDishesWayName(); DishesWayTableItems.Clear(); if (dwns != null) { foreach (var dwn in dwns) { _RootTreeNode.createChild(dwn.DischesWayNameId.ToString(), dwn.Name); LoadBaseData(dwn, 0); } } }
private void _folderChange(string path) { Debug.WriteLine("_folderChange:" + path); if (System.IO.Directory.Exists(path)) { if (FirstGeneration != null) { FirstGeneration.Clear(); } Messenger.Default.Send(new CustomMessage( CustomMessage.MessageType.TREEVIEW_DESTROYED)); // FirstGeneration var firsts = new ObservableCollection <ExplorerNode>(); var node = new ExplorerNode(path); firsts.Add(node); FirstGeneration = firsts; node.IsExpanded = true; node.IsSelected = true; Messenger.Default.Send(new CustomMessage( CustomMessage.MessageType.FOLDER_CHANGED, path, null, null)); // Save in Setting if (_userPrefs != null) { _userPrefs.WorkingFolder = path; } } else { MessageBoxShow(Properties.Resources.msg_no_folder_exsits); return; } }
private void OnFileExplorerRefresh() { OnFileSave(); /* * ExplorerNode node = ExplorerNode.SelectedNode; * if (node.ExplorerType != ExplorerType.Folder) * node = node.Parent; * * if (node != null) * { * node.IsExpanded = false; * node.IsExpanded = true; * } */ List <ExplorerNode> _first = FirstGeneration.ToList <ExplorerNode>(); if (_first.Count > 0) { string root = _first[0].Path; _folderChange(root); } }
private DirectoryViewModel LookupRoot(DirectoryInfo path) { return(FirstGeneration.FirstOrDefault(x => x.DirectoryInfo.Name == path.Root.Name)); }
private void OneMobLifeCycle_Tick(object sender, EventArgs e) { label11.Text = "Mob Up Iter: " + mobUpIteration; Intersect(); //raysDistanceFact.CopyTo(L0, 0); L0[0] = raysDistanceFact[0]; L0[1] = raysDistanceFact[1]; L0[2] = raysDistanceFact[2]; L0[3] = raysDistanceFact[3]; L0[4] = raysDistanceFact[4]; L0[5] = raysDistanceFact[5]; L0[6] = raysDistanceFact[6]; L0[7] = raysDistanceFact[7]; Forward(L0, W01, L1); Forward(L1, W12, L2); Forward(L2, W23, L3); double maxRotateVal = Math.Max(L3[1], L3[2]); if (L3[0] > 0.5) { UpMoveDef(); } if (maxRotateVal > 0.5 && Array.IndexOf(L3, maxRotateVal) != 0) { switch (Array.IndexOf(L3, maxRotateVal)) { case 1: LeftRotateDef(); break; case 2: RightRotateDef(); break; default: break; } } mobUpIteration++; if (mobUpIteration == 500) //время жизни одного моба { if (firstGenerationIteration != mobScore.Length + 1) { mobScore[firstGenerationIteration] = score; firstGenerationIteration++; FirstGeneration.Start(); } else if (oneGenerationIteration != mobScore.Length + 1) { mobScore[oneGenerationIteration] = score; oneGenerationIteration++; OneGeneration.Start(); } else { GlobalCycle.Start(); } MobRestart(); OneMobLifeCycle.Stop(); } }