public void OpenDeathMenu() { Time.timeScale = 0f; if (score > highScore) { highScore = score; PlayerPrefs.SetFloat("HighScore", (int)highScore); _firebaseSetup.WriteUserToDatabase(PlayerPrefs.GetString("Username"), (int)highScore); } pauseButton.SetActive(false); deathMenu.SetActive(true); highScoreText.text = "High Score: " + (int)highScore; }
public void OnRegister() { if (usernameInput.text.Equals("")) { warningText.SetText("You must have a name!"); } else if (isTaken()) { warningText.SetText("Damn! Someone already has that name."); } else { _firebaseSetup.WriteUserToDatabase(usernameInput.text.ToUpper(), 0); PlayerPrefs.SetString("Username", usernameInput.text.ToUpper()); GoToMainMenuScene(); } }