void StartFetchData() { isFetchInProgress = true; Task fetchTask = FirebaseRemoteConfig.FetchAsync(GetCacheExpiration()); fetchTask.ContinueWith(FetchComplete); }
private void ArrangeCollectButtons() { string a = string.Empty; try { a = FirebaseRemoteConfig.GetValue("daily_double").StringValue; } catch { } if (a == "1" && reward != 0 && !PlayerPrefsManager.GetPro()) { rewardedButton.gameObject.SetActive(value: true); Vector3 v = collectButton.GetComponent <RectTransform>().anchoredPosition; v.x = -140f; collectButton.GetComponent <RectTransform>().anchoredPosition = v; v.x = 140f; rewardedButton.GetComponent <RectTransform>().anchoredPosition = v; } else { rewardedButton.gameObject.SetActive(value: false); Vector3 v2 = collectButton.GetComponent <RectTransform>().anchoredPosition; v2.x = 0f; collectButton.GetComponent <RectTransform>().anchoredPosition = v2; } collectButton.GetComponent <Button>().interactable = true; rewardedButton.GetComponent <Button>().interactable = true; }
public static void Initialize() { #if remote_config ProjectManager config = ProjectManager.staticRef; Dictionary <string, object> defaultConfig = new Dictionary <string, object>(); defaultConfig.Add("useAdMob", config.useAdMob); defaultConfig.Add("useIAS", config.useIAS); defaultConfig.Add("useFirebaseAnalytics", config.useFirebaseAnalytics); //defaultConfig.Add ("useFirebaseRemoteConfig", config.useFirebaseRemoteConfig); defaultConfig.Add("useFirebaseAuth", config.useFirebaseAuth); defaultConfig.Add("useFirebaseDatabase", config.useFirebaseDatabase); defaultConfig.Add("useFirebaseInvites", config.useFirebaseInvites); defaultConfig.Add("useFirebaseMessaging", config.useFirebaseMessaging); defaultConfig.Add("useFirebaseStorage", config.useFirebaseStorage); defaultConfig.Add("isDebugModeActive", config.isDebugModeActive); // Add custom developer defined values from the inspector into the defaultConfig dictionary foreach (CustomRemoteConfig newDefaultConfig in staticRef.customDefaultConfig) { defaultConfig.Add(newDefaultConfig.name, newDefaultConfig.defaultValue); } // Assign all the default values from above FirebaseRemoteConfig.SetDefaults(defaultConfig); staticRef.FetchRemoteConfig(); #endif }
private void fetchComplete(Task fetchTask) { if (fetchTask.IsCanceled) { Debug.Log("fetch cancelled"); } else if (fetchTask.IsFaulted) { Debug.Log("fetch encontered an error."); } else if (fetchTask.IsCompleted) { Debug.Log("Fetch completed successfully!"); } var info = FirebaseRemoteConfig.Info; switch (info.LastFetchStatus) { case LastFetchStatus.Success: FirebaseRemoteConfig.ActivateFetched(); break; case LastFetchStatus.Failure: break; case LastFetchStatus.Pending: break; default: throw new ArgumentOutOfRangeException(); } setValues(); loadReward(); }
private static void UpdateRemoteSettings() { SetUserProperties(); if (!IsInitialized) { return; } Task fetchTask; if (Debug.isDebugBuild) { // Default interval is 12 hours, let's make it zero for the purpose of testing fetchTask = FirebaseRemoteConfig.FetchAsync(TimeSpan.Zero); var settings = FirebaseRemoteConfig.Settings; settings.IsDeveloperMode = true; FirebaseRemoteConfig.Settings = settings; } else { fetchTask = FirebaseRemoteConfig.FetchAsync(); } PerformRemoteSettingsFetch(fetchTask); }
private void Awake() { manager = GetComponent <UIManager>(); FirebaseApp.CheckAndFixDependenciesAsync().ContinueWithOnMainThread <DependencyStatus>((task) => { DependencyStatus status = task.Result; if (status == DependencyStatus.Available) { App = FirebaseApp.DefaultInstance; Auth = FirebaseAuth.DefaultInstance; functions = FirebaseFunctions.DefaultInstance; functionReference = functions.GetHttpsCallable("RequestMessage"); manager.TurnOff(manager.AuthBlocker); manager.TurnOff(manager.AnalyticsBlocker); App.SetEditorDatabaseUrl("https://fir-n-ix.firebaseio.com/"); dbReference = FirebaseDatabase.DefaultInstance.RootReference; FirebaseMessaging.TokenReceived += OnTokenReceived; FirebaseMessaging.MessageReceived += OnMessageReceived; FirebaseMessaging.TokenRegistrationOnInitEnabled = true; defaults.Add("RemoteTest", 25); FirebaseRemoteConfig.SetDefaults(defaults); FirebaseRemoteConfig.FetchAsync(TimeSpan.Zero).ContinueWithOnMainThread((remoteConfigTask) => { FirebaseRemoteConfig.ActivateFetched(); RemoteConfigResult = FirebaseRemoteConfig.GetValue("RemoteTest").StringValue; manager.TurnOff(manager.RemoteConfigBlocker); }); storage = FirebaseStorage.DefaultInstance; } else { Debug.Log(string.Format("Can't resolve all Firebase dependencies: {0}", status)); } }); }
private void fetchRemoteConfigDataAsync() { Task fetchTask = FirebaseRemoteConfig.FetchAsync(TimeSpan.Zero); fetchTask.ContinueWith(fetchComplete); return; }
private Task FetchDataAsync() { this.Log("[FIREBASE] Fetching own interstitial data...", LogLevel.FrameworkInfo); Task fetchTask = FirebaseRemoteConfig.FetchAsync(TimeSpan.Zero); return(fetchTask.ContinueWith(FetchComplete)); }
private float GetFloat(string valName) { #if FIREBASE_CONFIGS return(float.Parse(FirebaseRemoteConfig.GetValue(valName).StringValue)); #else return(0); #endif }
public Task FetchDataAsync() { Debug.Log("Fetching data..."); Task fetchTask = FirebaseRemoteConfig.FetchAsync( TimeSpan.Zero); return(fetchTask.ContinueWithOnMainThread(FetchComplete)); }
private static Task FetchDataAsync() { Debug.Log("FazApp: Fetching own interstitial data..."); Task fetchTask = FirebaseRemoteConfig.FetchAsync(TimeSpan.Zero); return(fetchTask.ContinueWith(FetchComplete)); }
// This needs to be called when a value is expected to be different or the GetValue(..) values will be cached public static void FlushCache() { #if remote_config FirebaseRemoteConfig.ActivateFetched(); staticRef.RemoteConfigReady(); #endif }
private void enableDeveloperModeInDebugModel(FirebaseRemoteConfig remoteConfig) { var settings = new FirebaseRemoteConfigSettings .Builder() .SetDeveloperModeEnabled(true) .Build(); remoteConfig.SetConfigSettings(settings); }
private void Start() { ExplosionForce = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigMineTileForce).DoubleValue; ExplosionRadius = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigMineTileRadius).DoubleValue; UpwardsModifier = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigMineTileUpwardsMod).DoubleValue; }
private void InitRemoteConfig() { firebaseRemoteConfig = FirebaseRemoteConfig.Instance; FirebaseRemoteConfigSettings configSettings = new FirebaseRemoteConfigSettings.Builder() .SetDeveloperModeEnabled(true) .Build(); firebaseRemoteConfig.SetConfigSettings(configSettings); firebaseRemoteConfig.SetDefaults(Resource.Xml.remote_config_defaults); }
private static uint GetCRC(string[] keys) { StringBuilder stringBuilder = new StringBuilder(); foreach (string key in keys) { stringBuilder.Append(FirebaseRemoteConfig.GetValue(key).StringValue); } return(Crc32.Compute(Encoding.ASCII.GetBytes(stringBuilder.ToString()))); }
public static string FetchRemoteValue(string key) { try { return(FirebaseRemoteConfig.GetValue(key).StringValue); } catch { return(string.Empty); } }
public async Task FetchAndActivateAsync() { await FirebaseRemoteConfig.get_Instance().FetchAsync(); Dictionary <string, string> all1 = this.GetAll(); FirebaseRemoteConfig.get_Instance().ActivateFetched(); Dictionary <string, string> all2 = this.GetAll(); this._remoteConfigurationService.UpdateChangedList(all1, all2); }
private void Start() { ExplosionForce = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigSpikesTileForce).DoubleValue; ExplosionRadius = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigSpikesTileRadius).DoubleValue; ExplosionUpwardsModifier = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigSpikesTileUpwardsMod).DoubleValue; ForceState(EnabledAtStart); }
public FirebaseABTestingImplementation() { CacheTimeout = 0; IsDeveloperModeEnable = true; _firebaseRemote = FirebaseRemoteConfig.Instance; FirebaseRemoteConfigSettings configSettings = new FirebaseRemoteConfigSettings.Builder() .SetDeveloperModeEnabled(true) .Build(); _firebaseRemote.SetConfigSettings(configSettings); }
static void FetchData() { if (FirebaseManager.FirebaseReady) { FetchDataAsync((task) => { Debug.Log("Fetch async done"); FirebaseRemoteConfig.ActivateFetched(); onFetchComplete?.Invoke(null, true); }); } }
private void FetchComplete(Task fetchTask) { if (fetchTask.IsCanceled) { Debug.Log("Fetch canceled."); } else if (fetchTask.IsFaulted) { Debug.Log("Fetch encountered an error."); } else if (fetchTask.IsCompleted) { Debug.Log("Fetch completed successfully!"); } var info = FirebaseRemoteConfig.Info; switch (info.LastFetchStatus) { case LastFetchStatus.Success: FirebaseRemoteConfig.ActivateFetched(); OnRemoteConfigFetched(); #if VIPERA_CORE MainThreadQueue.Enqueue(SetLastSuccessedFetchDate); #else SetLastSuccessedFetchDate(); #endif break; case LastFetchStatus.Failure: #if DEVELOPMENT_BUILD || UNITY_EDITOR switch (info.LastFetchFailureReason) { case FetchFailureReason.Error: Debug.Log("Fetch failed: " + fetchTask.Exception.ToString()); break; case FetchFailureReason.Throttled: Debug.Log("Fetch throttled until " + info.ThrottledEndTime); break; } #endif break; case LastFetchStatus.Pending: #if DEVELOPMENT_BUILD || UNITY_EDITOR Debug.Log("Latest Fetch call still pending."); #endif break; } isFetchInProgress = false; }
private void Awake() { if (instance == null) { instance = this; UnityEngine.Object.DontDestroyOnLoad(base.gameObject); string a = string.Empty; string text = string.Empty; string text2 = string.Empty; try { a = FirebaseRemoteConfig.GetValue("rewarded_status").StringValue; text = FirebaseRemoteConfig.GetValue("interstitial_interval").StringValue; text2 = FirebaseRemoteConfig.GetValue("interstitial_firstlevel").StringValue; } catch (Exception) { } if (a == "1") { rewardedEnabled = true; } else { rewardedEnabled = false; } if (text != string.Empty) { float.TryParse(text, out interstitialTime); } else { interstitialTime = 300f; } if (text2 != string.Empty) { int.TryParse(text2, out firstLevel); firstLevel--; } else { firstLevel = 13; } adTimer = interstitialTime; lastInterstitialTime = 99999f; Init(); } else { UnityEngine.Object.Destroy(base.gameObject); } }
public static OwnInterstitialData GetOwnInterstitialData() { var fetchedData = new OwnInterstitialData { showOwnInterstitial = FirebaseRemoteConfig.GetValue(FrameworkValues.FIREBASE_REMOTE_CONFIG_SHOW_OWN_INTERSTITIAL_KEY_B).BooleanValue, imageURL = FirebaseRemoteConfig.GetValue(FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_IMAGE_URL_KEY_S).StringValue, storeURL = FirebaseRemoteConfig.GetValue(FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_STORE_URL_KEY_S).StringValue, title = FirebaseRemoteConfig.GetValue(FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_TITLE_KEY_S).StringValue, description = FirebaseRemoteConfig.GetValue(FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_DESCRIPTION_KEY_S).StringValue }; return(fetchedData); }
// ref: https://stackoverflow.com/questions/48521807/firebase-remote-config-in-unity-get-only-default-values-and-not-real-ones private static void RemoteSettingsFetch(Task fetchTask) { if (fetchTask.IsCanceled) { Debug.Log("Remote Settings: Fetch canceled."); } else if (fetchTask.IsFaulted) { Debug.Log("Remote Settings: Fetch encountered an error."); } else if (fetchTask.IsCompleted) { Debug.Log("Remote Settings: Fetch completed!"); var info = FirebaseRemoteConfig.Info; switch (info.LastFetchStatus) { case LastFetchStatus.Success: Debug.Log(string.Format("Remote Settings: Data loaded and ready (last fetch time {0}).", info.FetchTime)); if (FirebaseRemoteConfig.ActivateFetched()) { rsActivateFetched = true; SGDebug.Log(string.Format("Remote Settings: Activate Fetched and Data loaded and ready (last fetch time {0}).", info.FetchTime)); } break; case LastFetchStatus.Failure: switch (info.LastFetchFailureReason) { case FetchFailureReason.Error: Debug.LogError("Remote Settings: Fetch failed for unknown reason"); break; case FetchFailureReason.Throttled: Debug.LogError("Remote Settings: Fetch throttled until " + info.ThrottledEndTime); break; } break; case LastFetchStatus.Pending: Debug.LogWarning("Remote Settings: Latest Fetch call still pending."); break; default: Debug.LogWarning(string.Format("Remote Settings: Something get wrong. Data: {0}", info)); break; } } }
private void FetchComplete(Task fetchTask) { if (fetchTask.IsCanceled) { this.Log("[FIREBASE] Own interstitial data fetch canceled.", LogLevel.FrameworkErrorInfo); } else if (fetchTask.IsFaulted) { this.Log("[FIREBASE] Own interstitial data fetch encountered an error.", LogLevel.FrameworkErrorInfo); } else if (fetchTask.IsCompleted) { this.Log("[FIREBASE] Own interstitial data fetch completed successfully!", LogLevel.FrameworkInfo); } var info = FirebaseRemoteConfig.Info; switch (info.LastFetchStatus) { case LastFetchStatus.Success: FirebaseRemoteConfig.ActivateFetched(); this.Log($"[FIREBASE] Own interstitial data loaded and ready (last fetch time {info.FetchTime}).", LogLevel.FrameworkInfo); LogEvent("own_interstitial_load_status", "status", "success"); ownInterstitial.PrepareInterstitialData(); break; case LastFetchStatus.Failure: LogEvent("own_interstitial_load_status", "status", "failure"); ownInterstitial.OnFirebaseInitializationFailed(); switch (info.LastFetchFailureReason) { case FetchFailureReason.Error: this.Log("[FIREBASE] Own interstitial data fetch failed for unknown reason.", LogLevel.FrameworkErrorInfo); break; case FetchFailureReason.Throttled: this.Log("[FIREBASE] Own interstitial data fetch throttled until " + info.ThrottledEndTime, LogLevel.FrameworkErrorInfo); break; } break; case LastFetchStatus.Pending: this.Log("[FIREBASE] Latest own interstitial data fetch call still pending.", LogLevel.FrameworkInfo); break; } }
private static void RemoteSettingsAsyncUpdate() { if (!setupReady) { return; } // remote settings, async rsActivateFetched = false; FirebaseRemoteConfig.FetchAsync(TimeSpan.Zero).ContinueWith(RemoteSettingsFetch); //Task fetchTask = FirebaseRemoteConfig.FetchAsync(TimeSpan.Zero); //fetchTask.ContinueWith(RemoteSettingsFetch); Debug.Log("Remote Settings: Start async update."); }
public void UpdateConfigs() { #if FIREBASE_CONFIGS try { GameConfig = JsonUtility.FromJson <GameConfig>(FirebaseRemoteConfig.GetValue(nameof(GameConfig)).StringValue); } catch (Exception e) { Debug.LogException(e); } #endif }
private static void InitializeRemoteConfig() { var defaults = new Dictionary <string, object> { { FrameworkValues.FIREBASE_REMOTE_CONFIG_SHOW_OWN_INTERSTITIAL_KEY_B, false }, { FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_IMAGE_URL_KEY_S, "DEFAULT" }, { FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_STORE_URL_KEY_S, "DEFAULT" }, { FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_TITLE_KEY_S, "DEFAULT" }, { FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_DESCRIPTION_KEY_S, "DEFAULT" } }; FirebaseRemoteConfig.SetDefaults(defaults); }
private static List <KeyValuePair <string, string> > ParseConfigsFromFirebase() { FirebaseRemoteConfig.ActivateFetched(); IEnumerable <string> keys = FirebaseRemoteConfig.Keys; string[] array = (from key in keys where FirebaseRemoteConfig.GetValue(key).StringValue != string.Empty select key).ToArray(); m_crc32 = GetCRC(array); List <JSONObject> messages = (from key in array select FirebaseRemoteConfig.GetValue(key).StringValue into raw select JSONObject.Create(raw)).ToList(); return(GetConfigs(messages).Concat(GetGameSettings(messages)).ToList()); }