void Start() { _isInitialised = false; _rand = new System.Random(); _employees = new List <EmployeeController>(); SpawnEmployees(0); _isInitialised = true; _fireStartermanager = FindObjectOfType <FireStarterManager>(); _fireStartermanager.CreateFireStarters(); }
// Start is called before the first frame update void Start() { _fireStarterManager = FindObjectOfType <FireStarterManager>(); }