/// <inheritdoc /> public void FireEvent(string eventName, NameValueCollection eventProperties) { if (eventProperties == null) { eventProperties = new NameValueCollection { { "button", "1" } }; } FireEventHandler.FireEvent(eventName, eventProperties); }
/// <inheritdoc /> public void FireEvent(string eventName, NameValueCollection eventProperties) { if (eventProperties == null) { FireEventHandler.FireEvent(eventName); } else { FireEventHandler.FireEvent(eventName, eventProperties); } }
/// <inheritdoc /> public void FireEventNoWait(string eventName, NameValueCollection eventProperties) { FireEventHandler.FireEventNoWait(eventName, eventProperties); }
/// <summary> /// Constructor. /// </summary> /// <param name="key">Key</param> /// <param name="handler">Handler</param> private TriggerKey(char key, FireEventHandler handler) { this.key = key; this.KeyHandler = handler; }